Article View: alt.games.quake
Article #74834Re: best LCD monitor for FPP games???
From: Mark
Date: Thu, 30 Oct 2003 23:42
Date: Thu, 30 Oct 2003 23:42
42 lines
2886 bytes
2886 bytes
"Profil1" <optiserwkotlarz@neostrada.pl> wrote in message news:bnra39$jem$1@nemesis.news.tpi.pl... > Hi! > Tell me, please which one of LCD monitors is the best for FPP games? > > I think you mean TFT monitors. LCD is liquid crystal display, not used since the older 486 laptops. TFT is thin film transister used in almost all laptop and thin monitors. What you need to check for is response times. Usually they give you two times such as response time - tr: 12ms + tf: 4ms Add these two together and if they are higher then 25ms or doesn't say don't buy it. The lower the number the better. This is the time it takes for the transisters in the monitor to change /light up and to go out; blocking the backlight. To play something like Quake you can get away with a 25ms monitor, the faster gamer such as Q3/UT2K3 will require a much faster response time (lower number). If not you'll notice the last few frames of the animation/screen getting drawn and you'll see something that is refered to as 'shadowing' You'll also want to make sure the monitor has good contrast ratios. This is how well it can block the backlight in the montor, if you have poor a contrast ratio you may find that the white isn't all that bright or the black isn't that black. ie. contrast ratio 400:1 The smaller TFT monitors are better for gaming then the bigger ones for the two reasons above. Also, remember that most CRT screens not measured by the visible dimentions but by the glass or in some cases by the actuall monitor casing too. TFT are not like that. What you see as a labled a 15" is what you will get. TFT get measured from corner to corner of the visible screen that can be used, unlike CRTs. This means some of the 15" TFT monitors can be very close in actuall size to the 17" CRT monitors.
Technical Details
Message-ID:
<2mhob.669$Lz1.9@newsfep4-winn.server.ntli.net>Path:
mbox-mo1.pugleaf.net!news5.aus1.giganews.com!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border1.nntp.aus1.giganews.com!nntp.giganews.com!newsfeed.freenet.de!194.168.4.91.MISMATCH!newspeer1-gui.server.ntli.net!ntli.net!newsfep4-winn.server.ntli.net.POSTED!53ab2750!not-for-mailReferences:
<bnra39$jem$1@nemesis.news.tpi.pl>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!news5.aus1.giganews.com!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border1.nntp.aus1.giganews.com!nntp.giganews.com!newsfeed.freenet.de!194.168.4.91.MISMATCH!newspeer1-gui.server.ntli.net!ntli.net!newsfep4-winn.server.ntli.net.POSTED!53ab2750!not-for-mail From: "Mark" <mooing@like.a.cow> Newsgroups: alt.games.quake References: <bnra39$jem$1@nemesis.news.tpi.pl> Subject: Re: best LCD monitor for FPP games??? Lines: 45 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1158 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1165 Message-ID: <2mhob.669$Lz1.9@newsfep4-winn.server.ntli.net> Date: Thu, 30 Oct 2003 23:42:57 -0000 NNTP-Posting-Host: 213.106.111.13 X-Complaints-To: abuse@ntlworld.com X-Trace: newsfep4-winn.server.ntli.net 1067557374 213.106.111.13 (Thu, 30 Oct 2003 23:42:54 GMT) NNTP-Posting-Date: Thu, 30 Oct 2003 23:42:54 GMT Organization: ntl Cablemodem News Service MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit