Article View: alt.games.quake
Article #74639Re: Mod Installation
From: Darren
Date: Sat, 03 May 2003 04:23
Date: Sat, 03 May 2003 04:23
24 lines
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1973 bytes
"James Kerr" <u...@reply.to> wrote in message news:iaqqav4qd6jdcroj0t11spb0dksvfhd59r@4ax.com... > On Mon, 28 Apr 2003 19:50:18 +1000, "Richie" > <rich...@iprimus.com.au> wrote: > > >How do you get these mods to load? > > there's usually a readme file with any mods you download, always check > them out because some mods have their own instructions, but for > most... > extract the mod to the quake directory. say the mod is called "pulser" > extract the files to a directory in your quake dir called "pulser" > > then run the game using the command "quake.exe -game pulser" > > -- > James >> Fife, Scotland > ICQ :41149795 - http://www.rainbow-hr.co.uk > "i've been called a lot of things, but 'paranoid' has never been one of them. > unless it was behind my back..." Unless you are running XP then glquake.exe -game pulser in the shortcut
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!out.nntp.be!propagator2-sterling!in.nntp.be!newsfeed01.tsnz.net!ken-transit.news.telstra.net!news.telstra.net!news-server.bigpond.net.au!not-for-mail From: "Darren" <dwhi...@bigpond.net.au> Newsgroups: alt.games.quake References: <3eacf990_1@news.iprimus.com.au> <iaqqav4qd6jdcroj0t11spb0dksvfhd59r@4ax.com> Subject: Re: Mod Installation Lines: 26 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1106 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1106 Message-ID: <5vHsa.241$_o4.5048@news-server.bigpond.net.au> Date: Sat, 03 May 2003 04:23:29 GMT NNTP-Posting-Host: 203.51.181.169 X-Complaints-To: ab...@bigpond.net.au X-Trace: news-server.bigpond.net.au 1051935809 203.51.181.169 (Sat, 03 May 2003 14:23:29 EST) NNTP-Posting-Date: Sat, 03 May 2003 14:23:29 EST Organization: BigPond Internet Services (http://www.bigpond.net.au) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit