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Article #74613Re: Why is QUAKE III so damn hard to play?
From: Blackwarrior
Date: Mon, 21 Apr 2003 18:03
Date: Mon, 21 Apr 2003 18:03
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1614 bytes
don't ask me, i only have quake 1! "Rocker" <terry...@yahoo.com> wrote in message news:f4c2f522.0304210939.68eb9245@posting.google.com... > Am I the only one that's having problems playing Quake III? > This game is nothing like Quake I & II. > I can't figure Quake III out. > There's only one guy moving around shooting at me and he runs 90mph > and is too hard to catch or shoot at. > After killing him then you have to do the same thing again to five > more guys. > > What's going on? > Am I missing something? > > Thanks, > Terry in Texas
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!newsfeed.icl.net!newsfeed.fjserv.net!lnewspeer01.lnd.ops.eu.uu.net!bnewspeer01.bru.ops.eu.uu.net!emea.uu.net!news.hccnet.nl!not-for-mail From: "Blackwarrior" <Niels....@hccnet.nl> Newsgroups: alt.games.quake Subject: Re: Why is QUAKE III so damn hard to play? Date: Mon, 21 Apr 2003 20:03:24 +0200 Organization: Hobby Computer Club News Network Lines: 19 Message-ID: <b81bpb$jtl$1@news.hccnet.nl> References: <f4c2f522.0304210939.68eb9245@posting.google.com> NNTP-Posting-Host: fia37-10-100.dsl.hccnet.nl X-Trace: news.hccnet.nl 1050948204 20405 80.100.10.37 (21 Apr 2003 18:03:24 GMT) X-Complaints-To: ab...@hccnet.nl NNTP-Posting-Date: Mon, 21 Apr 2003 18:03:24 +0000 (UTC) X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4807.1700 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4807.1700 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit