Article View: alt.games.quake
Article #74566Re: GLQuake
From: Reggie Hillier
Date: Thu, 13 Mar 2003 23:33
Date: Thu, 13 Mar 2003 23:33
59 lines
3104 bytes
3104 bytes
"Patch" <bob_...@hotmail.com> wrote in message news:Rc3ca.15931$JE5.15348@news2.central.cox.net... > > "Shaggy" <fi...@will.co> wrote in message > news:lfbv6v4ro9iddsmkl6b4bc0lj2rf58sk8f@4ax.com... > > On Wed, 12 Mar 2003 16:28:07 -0400, "Reggie Hillier" > > <reggie...@hfx.eastlink.ca> wrote: > > > > >I tried another QuakeWorld file and got it to work. Now the only problem > is > > >that I can't get a joystick enabled. I have an autoexec.cfg file but it > > >doesn't seem to work with QuakeWorld. It works with Quake and GLQuake. > Here > > >is the autoexec : > > > > > >joyadvanced "1" > > >joyadvaxisy "3" > > >joyadvancedupdate > > >+mlook > > > > > >What is stange is that " mouse look " will work in QuakeWorld . Any > ideas ? > > >Thanks for all the help ! > > > > > > > np glad you got qw running :) > > > > ermm it's not strange that mouse look works > > mouse look has nothing to do with the joystick > > > > try turning on joystick support > > before using joystick advanced settings > > type joystick(enter) from the console to see if it's enabled > > > > joystick 1 = on > > joystick 0 = off > > > > I was never able to get Mouselook & joystick to both work at the same > time. With ML activated, the joystick would only look up & down, not move > forward & back. If you get yours going, post the results back here. > > I got it to work by lauching with Gamespy and putting " -joy " in the command line; to get the joystick to move forward and back , you must put joyadvaxisx "1" in the autoexec file. Try this in the autoexec.cfg joyadvanced "1" joyadvaxisx "1" joyadvancedupdate +mlook Here is a link for quake console commands . http://www.planetquake.com/console/commands/quake.html
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!cyclone.bc.net!news.uunet.ca!nnrp1.uunet.ca.POSTED!not-for-mail From: "Reggie Hillier" <reggie...@hfx.eastlink.ca> Newsgroups: alt.games.quake References: <0STaa.22006$cB3.128662@nnrp1.uunet.ca> <j6go6vof5dq5dkbgr96folta6eh7snroog@4ax.com> <2765-1047294958@213.17.150.50> <wmiba.28715$cB3.135027@nnrp1.uunet.ca> <12is6v0r7g12t0t1n9hak3sqtaa3e41k5i@4ax.com> <Awvba.29019$cB3.138386@nnrp1.uunet.ca> <on1t6voibs8h4vhjac6qb3ln3r7290fmh4@4ax.com> <ngwba.29037$cB3.138476@nnrp1.uunet.ca> <p23v6v4jj13opv8b151f4ugg04njdig92u@4ax.com> <rLMba.29358$cB3.141889@nnrp1.uunet.ca> <lfbv6v4ro9iddsmkl6b4bc0lj2rf58sk8f@4ax.com> <Rc3ca.15931$JE5.15348@news2.central.cox.net> Subject: Re: GLQuake Lines: 61 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1106 X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2800.1106 Message-ID: <3z8ca.29906$cB3.147083@nnrp1.uunet.ca> Date: Thu, 13 Mar 2003 19:33:19 -0400 NNTP-Posting-Host: 24.222.150.235 X-Trace: nnrp1.uunet.ca 1047598399 24.222.150.235 (Thu, 13 Mar 2003 18:33:19 EST) NNTP-Posting-Date: Thu, 13 Mar 2003 18:33:19 EST Organization: WorldCom Canada Ltd. News Reader Service MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit