Article View: alt.games.quake
Article #74523Re: multiplayer quake
From: Allan Bruce
Date: Sun, 16 Feb 2003 18:45
Date: Sun, 16 Feb 2003 18:45
52 lines
2735 bytes
2735 bytes
"Shaggy" <fi...@will.co> wrote in message news:ukdu4vg1a7km8l065ml5n55crvn8kj7ked@4ax.com... > On Sat, 15 Feb 2003 22:24:15 -0000, "Allan Bruce" <all...@REMOVEdsl.pipex.com> > wrote: > > > > >"Mac" <Mac.EVOM...@ntlworld.com> wrote in message > >news:DEy3a.5496$WR4.212030@newsfep4-glfd.server.ntli.net... > >> "Allan Bruce" <all...@REMOVEdsl.pipex.com> wrote in message > >> news:3e4eb5c4$0$6265$cc9e4d1f@news.dial.pipex.com... > >> > I am having problems setting up a multiplayer game. > >> > I can set it up fine for my LAN at home, but the trouble is when setting > >> it > >> > up over the internet. > >> > I have a router (ADSL) which uses NAT and I can set up port forwarding. > >I > >> > tried to forward ports 26000 on TCP and UDP and then setup a game, but > >> > nobody can connect to me, can anyone help? Do I need to add more ports > >for > >> > forwarding? > >> > Or is it not possible? > >> > Thanks > >> > Allan > >> > > >> > > >> > >> It won't work unless you're using quake world client/server. What version > >of > >> Quake are you using ? > >> > >> > > > >I have set up a Quakeworld server and can connect from within the LAN but > >still cannot access from outwith via the internet, any suggestions? > >Thanks > >Allan > > > > quakeworld uses different ports to quake you'll need to port forward those port > numbers to the internail ip address of your qw server I port forwarded port 27500 but still no luck, does it use other ports too? Thanks Allan
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!newsfeed.icl.net!newsfeed.fjserv.net!newsfeed.freenet.de!eusc.inter.net!newsfeed01.sul.t-online.de!t-online.de!uucp.muenster.de!dnewsfeed02.dtm.ops.eu.uu.net!dnewsifeed00.dtm.ops.eu.uu.net!bnewsifeed03.bru.ops.eu.uu.net!lnewspost00.lnd.ops.eu.uu.net!emea.uu.net!not-for-mail From: "Allan Bruce" <all...@REMOVEdsl.pipex.com> Newsgroups: alt.games.quake References: <3e4eb5c4$0$6265$cc9e4d1f@news.dial.pipex.com> <DEy3a.5496$WR4.212030@newsfep4-glfd.server.ntli.net> <3e4ebe18$0$6264$cc9e4d1f@news.dial.pipex.com> <ukdu4vg1a7km8l065ml5n55crvn8kj7ked@4ax.com> Subject: Re: multiplayer quake Date: Sun, 16 Feb 2003 18:45:36 -0000 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1106 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1106 Lines: 54 Message-ID: <3e4fdc57$0$238$cc9e4d1f@news.dial.pipex.com> NNTP-Posting-Host: 81-86-138-199.dsl.pipex.com X-Trace: 1045421143 news.dial.pipex.com 238 81.86.138.199 X-Complaints-To: ab...@uk.uu.net MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit