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Article #74424

Re: team fortress quake 1

#74424
From: Shaggy
Date: Tue, 10 Dec 2002 09:02
40 lines
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On Sun, 08 Dec 2002 17:30:30 +0100, jacob <jani...@student.cbs.dk> wrote:

>Well I firstly installed GLquake - then realised i dont have GL c",) - 
>after this i installed WinQuake 1,9. This made quake run fine and i 
>played it online and all (once only unfortunally *S*). then i downloaded 
>TF. In the installation it searces for the quake directory and found it 
>alright, i choose yes and it installed into c:\quake\fortress ... see i 
>don't know how it all works, so i just run the WinQuake.exe and expect 
>to get everything (which abviosly is too optimistic *S*) I havnt 
>downloaded any maps for fortress, and dont know which ones to get!?
>
>Well i hope you can help me, and i hope ill find some people to play with.
>

to run TF with winquake you need to create a shortcut that tells quake to load
your TF directory 

btw i'm kind of guessing here as i don't actually play it. but these instuctions
are how you tell quake to load an ad on  game directory.

winquake -game fortress -zone 1024 

use gamespy or somthing simalar to find TF games

I'd recomend you also install quakeworld, quakeworld is the internet inhansed
version of quake net play is much smoother and game directory is controlled by
the server you don't have to load anyt game directories by command line
switches.

sorry i can't realy help with what maps you need I'd imagine the basic ones
would be included with the TF package. qw will download missing maps
automaticaly if it's enabled by the admin on the qw server. 
usually it works fine but it depends on the speed of your connection or how late
you've joined a game as the sever can change levels part way thu your download.
and you can't do anything (quake wize) while it's downloading .
generaly i'd recomend downloading and installing any needed maps before playing
if posible .

what video card do you have dosn't it support opengl
what's  GL c",) ?
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From: Shaggy <fi...@will.co>
Newsgroups: alt.games.quake
Subject: Re: team fortress quake 1
Date: Tue, 10 Dec 2002 22:02:55 +1300
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