Article View: alt.games.quake
Article #717Re: Beta Testers wanted for XXXDoomII wad
From: Enda Cleary
Date: Sat, 01 Jul 1995 00:00
Date: Sat, 01 Jul 1995 00:00
18 lines
1208 bytes
1208 bytes
In article <DAyHI...@icis.on.ca> ckie...@icis.on.ca "Chris Kiekens" writes: > tspl...@symnet.net (Thomas Spaulding) wrote: > > I am almost finished putting together another XXX pwad for Doom II and I > >need some Beta Testers. > > I created Wow.wad for Doom I but this time I decided to alter the > >graphics and not just build a level. This way the file can be used more when > >one is playing D-match or by self....not just on the little level I create. > >And it will work with ANY level or Pwad. > > > >I will take the first 10 who respond via e-mail. > > > > Count me in too , glad to be of help. -- Eanna :-]
Technical Details
Message-ID:
<804632591snz@eanna.demon.co.uk>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<3seve6$c2f@tempest.symnet.net> <DAyHII.47q@icis.on.ca>Show Full Headers
Complete Article Headers
From: Enda Cleary <En...@eanna.demon.co.uk> Subject: Re: Beta Testers wanted for XXXDoomII wad Date: 1995/07/01 Message-ID: <804632591snz@eanna.demon.co.uk> X-Deja-AN: 105334849 x-nntp-posting-host: eanna.demon.co.uk references: <3seve6$c2f@tempest.symnet.net> <DAyHII.47q@icis.on.ca> organization: Myorganisation reply-to: En...@eanna.demon.co.uk newsgroups: rec.games.computer.doom.help,alt.games.doom,alt.games.doom.ii,alt.games.quake MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit