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Article #688

Re: Bubblegum Crisis DOOM PWAD!

#688
From: Tom Wheeley
Date: Sun, 25 Jun 1995 00:00
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In article <3sk5cm$l...@csi0.csi.UOttawa.CA>
           s56...@aix2.uottawa.ca "Eric T. Cheng" writes:

> Why DOOM?  Why not take advantage of the Jedi Engine in _Dark Forces_?  
> There's an editor out for DF already (and someone actually made new 3D 
> ships for his level! @_@).
> 
DF is very good and all, but something about how it looks feels wrong - it
lacks the polish of DOOM visually.  Doom has a larger user base (really?!)

Also, Lucas Arts were terminally insane when they omitted Multiplayer.

-- 
I've got more important things to do than a bloody .sig file, alright?!

Tom Wheeley
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From: Tom Wheeley <to...@tsys.demon.co.uk>
Subject: Re: Bubblegum Crisis DOOM PWAD!
Date: 1995/06/25
Message-ID: <804104611snz@tsys.demon.co.uk>
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