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Article #63968

Re: Rocket launcher tips?

#63968
From: dain
Date: Tue, 25 May 1999 00:00
40 lines
2056 bytes
in the rare and desperate times that i play a soldier in TF i like to rj 
when i'm right next to them, shoot a rocket from above, and try to land on
their head.... then i switch over to the shotgun and blast their brains out
while they're trying to figure out who's shooting them... if i don't land on
their head, well... shampoo, rinse, repeat.. until they're dead =)

good strat actually... good in DM if you have a nailgun =)

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In article <7iciqj$gf8$1...@news7.svr.pol.co.uk>, "EvilBill[AGQ2]"
<evil...@nutter.swinternet.co.uk> wrote:


> Use the railgun :)
>
> Seriously though the RL isn't good as a very long range weapon unless your
> target is standing still. It's good for medium range really - it kind of
> takes over where the SSG leaves off, if you see what I mean. Try to
> anticipate your target's movements and hit 'em where they *will* be rather
> than where they are now. Also if you have plenty of armour you can use it at
> close range ;)
>
> --
> EvilBill[AGQ2]'s page:
> http://www.geocities.com/SiliconValley/7568/index.html
> -- Programming, Quake2 and more
> Witty Quote(TM): "Please do not feed the trolls"
> MechD wrote in message <37488D34...@earthlink.net>...
>>Hey all, i have played quake and quake 2 fairly often but i always seem
>>to get beat in rocket battles..i know the basic aim for the feet
>>thing...but the rockets always seem to hit the ground and do no
>>damage..or the other guy jumps them and takes no damage..(while when i
>>jump i always take some damage) anybody have any solid types on rocket
>>launcher use? thanks a bunch
>>
>>MechD
>>
>>
>
> 
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From: "dain" <sev...@gci.net>
Subject: Re: Rocket launcher tips?
Date: 1999/05/25
Message-ID: <7if1nl$d2r$1@news.ptialaska.net>
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