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Article #63968Re: Rocket launcher tips?
From: dain
Date: Tue, 25 May 1999 00:00
Date: Tue, 25 May 1999 00:00
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2056 bytes
in the rare and desperate times that i play a soldier in TF i like to rj when i'm right next to them, shoot a rocket from above, and try to land on their head.... then i switch over to the shotgun and blast their brains out while they're trying to figure out who's shooting them... if i don't land on their head, well... shampoo, rinse, repeat.. until they're dead =) good strat actually... good in DM if you have a nailgun =) ---------- In article <7iciqj$gf8$1...@news7.svr.pol.co.uk>, "EvilBill[AGQ2]" <evil...@nutter.swinternet.co.uk> wrote: > Use the railgun :) > > Seriously though the RL isn't good as a very long range weapon unless your > target is standing still. It's good for medium range really - it kind of > takes over where the SSG leaves off, if you see what I mean. Try to > anticipate your target's movements and hit 'em where they *will* be rather > than where they are now. Also if you have plenty of armour you can use it at > close range ;) > > -- > EvilBill[AGQ2]'s page: > http://www.geocities.com/SiliconValley/7568/index.html > -- Programming, Quake2 and more > Witty Quote(TM): "Please do not feed the trolls" > MechD wrote in message <37488D34...@earthlink.net>... >>Hey all, i have played quake and quake 2 fairly often but i always seem >>to get beat in rocket battles..i know the basic aim for the feet >>thing...but the rockets always seem to hit the ground and do no >>damage..or the other guy jumps them and takes no damage..(while when i >>jump i always take some damage) anybody have any solid types on rocket >>launcher use? thanks a bunch >> >>MechD >> >> > >
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From: "dain" <sev...@gci.net> Subject: Re: Rocket launcher tips? Date: 1999/05/25 Message-ID: <7if1nl$d2r$1@news.ptialaska.net> X-Deja-AN: 482051219 References: <37488D34.3EA1C212@earthlink.net> <7iciqj$gf8$1@news7.svr.pol.co.uk> Organization: PTI Communications Mime-Version: 1.0 Newsgroups: alt.games.quake2,alt.games.quake Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit