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Article #61

Quake Hack Ideas?

#61
From: kin... AphorielKinsman
Date: Wed, 04 Jan 1995 00:34
32 lines
1917 bytes
So, what are *you* going to hack together once the Quake source code
is released?

1) The Quaker Air Force! Everyone who graduates to 
'high mortal' or whatever in QUAKE is promoted to member of the
Air Force.  Players can purchase a one-shot radio signal for
10,000 GP and when they get in trouble, break it to alert the
Air Force of their location.  Then all available pilots leap onto
their magic carpets, grab their magic rocket launchers and zoom
to the rescue, performing a devestating air strike on the helpless
hordes of orcs and goblins plauging the poor player! :)

2) If weather isn't implemented, how about hacking together some
nice lightning clouds?  Make them like monsters, but rather stupid;
they slowly float around in the air from place to place and occasionally
drop a yellow bolt of lightning below them.

3) You say you want a series of teleport stations taking you from place
to place in your QUAKE world? Bah! How unoriginal! How about a full-fledged
underground automatic subway system?  You can even add a few extra tunnels
where monsters hang around; gives adventurers brave and smart enough to
figure out the schedule of those 100-ton subway trolleys an extra place
or two to hunt. :)
"See the tunnel yet, Dave?"
"Damn it, it's dark in here.. no.  Hey, there's a light coming around
 that corner.."
(BEEP! BEEEEEEP!)
"Oh shit."

-Aphoriel/Kinsman
Sean Givan
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From: kin...@jupiter.sun.csd.unb.ca (Aphoriel/Kinsman)
Newsgroups: alt.games.quake
Subject: Quake Hack Ideas?
Date: 4 Jan 1995 00:34:48 GMT
Organization: University of New Brunswick, Fredericton, NB, Canada
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