Article View: alt.games.quake
Article #308Re: IDEA: Body Archetypes and Polygon characters.
From: toad... 914-664-1844
Date: Sun, 12 Feb 1995 11:27
Date: Sun, 12 Feb 1995 11:27
26 lines
1720 bytes
1720 bytes
Andrew Smith (am...@FreeNet.Carleton.CA) wrote:
: What about QUAKE having 4 different Body types that you can
: choose upon entering the world.
: For example Short and stocky and stable
: Thin and Fast and Agile
: Big, Powerful and Enduring, but slow
: Neutral
: --
: |Andrew R. D. Smith - Carleton University Computer Science
: |am...@freenet.carleton.ca + Psychology
There was a small degree of this in Heretic. When you used the Morph
"egg", you could turn the other player into a chicken. On both their
screen & your's the character's physical attributes were completely
changed, you'd see a tiny chicken running around with feathers flying.
This was great. Even better when the player is morphed while flying, you
get a flying chicken. We need more stuff like this!
--
/\/******\/\ TOADEAtER-THE \/OiCE BBS
\| o..o |/ toad...@escape.com
\ \____/ / THE VOiCE BBS 914-664-1844
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!newsserver.jvnc.net!netnews.upenn.edu!msunews!uwm.edu!news.moneng.mei.com!howland.reston.ans.net!news.sprintlink.net!beyond.escape.com!escape.com!toadeatr From: toad...@escape.com (914-664-1844) Newsgroups: alt.games.quake Subject: Re: IDEA: Body Archetypes and Polygon characters. Date: 12 Feb 1995 11:27:58 GMT Organization: Escape Internet Access (212-888-8212). Lines: 26 Message-ID: <3hkrbu$1co@beyond.escape.com> References: <D3ptrH.1H5@freenet.carleton.ca> NNTP-Posting-Host: escape.com X-Newsreader: TIN [version 1.2 PL2] MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit