Article View: alt.games.quake
Article #293Re: Quake programmability
From: mis...
Date: Thu, 16 Feb 1995 14:49
Date: Thu, 16 Feb 1995 14:49
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1196 bytes
> Another thing I would like to see is when you play Deathmatch and you > look at a player you can see the weapon they are carring in hand. Also > player should be defferent in type and sex. Why should only MEN get > wacked. Let let the women get a chance to get wacked too. How can you tell under the helmet and all that body armour? :-)
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!newsserver.jvnc.net!news.ge.com!news.drexel.edu!netnews.upenn.edu!msunews!uwm.edu!vixen.cso.uiuc.edu!howland.reston.ans.net!news.sprintlink.net!uunet!comp.vuw.ac.nz!canterbury.ac.nz!cantva!misc335 From: mis...@csc.canterbury.ac.nz Newsgroups: rec.games.computer.doom.misc,alt.games.quake Subject: Re: Quake programmability Followup-To: rec.games.computer.doom.misc,alt.games.quake Date: 17 Feb 95 02:49:40 +1200 Organization: University of Canterbury, Christchurch, New Zealand Lines: 10 Message-ID: <1995Feb17.024940@cantva> References: <3hfuc0$79u@news.mtu.edu> <3hgdnm$1s4@newsstand.cit.cornell.edu> <D3x53y.4Gz@undergrad.math.uwaterloo.ca> <3hoa8b$svc@pipe2.pipeline.com> NNTP-Posting-Host: cantva.canterbury.ac.nz MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit