Article View: alt.games.quake
Article #289Re: little tidbits of QUAKE info from Jay
From: da... Dave BIGGS - Dave
Date: Mon, 13 Feb 1995 22:09
Date: Mon, 13 Feb 1995 22:09
49 lines
2804 bytes
2804 bytes
In article <3hmdnm$q...@ixnews2.ix.netcom.com> SCu...@ix.netcom.com (Scott Cutler) writes: >From: SCu...@ix.netcom.com (Scott Cutler) >Subject: Re: little tidbits of QUAKE info from Jay >Date: 13 Feb 1995 01:47:34 GMT >In <3hgdnm$1...@newsstand.cit.cornell.edu> >dhol...@sunlab.cit.cornell.edu (David Hollman) writes: >> >>Brian, thanks for that transcript. Interesting. >> >>Since people seem to be very worried about this hammer thing, I had a >>thought I figured I would mention. >> >>It seems that Quake is being designed to be _more_ extensible than Doom >>is... in other words, if you want a shotgun, you make a shotgun for it. >>If you want a chicken launcher, you make that too... I obviously have >no >>idea how that might affect multiplayer games (as with Doom the ganes >have >>to be the same, save certain graphics), but I do not think it would be >>unreasonable for ID to work that sort of thing in. One thing they >>apparently plan to do is to release the server software free to all >>comers; so it seems we (people into this stuff) will be able to set it >up >>however we want to! >> >>David >> >> >>From what I gather, all the information for gameplay is gathered from >the server. If the server sysop wants a chicken launcher, so be it- but >an individual can't make one and not let anybody else have it. >Scott Cutler SCu...@ix.netcom.com Hmmmm...if they want a chicken launcher maybe they should just ask me :) If id Rips my idea of a chicken launcher in Quake as well.....I'll be really pissed off......I'd just like to thank iD for still claiming the chicken thing in Heretic was All there idea and had nothing to do with my original Doom Chicken launcher patch that was out many months before Heretic was even heard of........ Dave Biggs ------------------------------------------------------------ Authour of Chook DOOM and Soom to be HereChook Patches...... ------------------------------------------------------------
Technical Details
Message-ID:
<daveb.615.2F3FD89C@halls1.cc.monash.edu.au>Path:
mbox-mo1.pugleaf.net!nntp.gmd.de!newsserver.jvnc.net!netnews.upenn.edu!news.cc.swarthmore.edu!psuvax1!uwm.edu!msunews!harbinger.cc.monash.edu.au!richardson-1g1-03.cc.monash.edu.au!davebReferences:
<3hfuc0$79u@news.mtu.edu> <3hgdnm$1s4@newsstand.cit.cornell.edu> <3hmdnm$qak@ixnews2.ix.netcom.com>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!nntp.gmd.de!newsserver.jvnc.net!netnews.upenn.edu!news.cc.swarthmore.edu!psuvax1!uwm.edu!msunews!harbinger.cc.monash.edu.au!richardson-1g1-03.cc.monash.edu.au!daveb From: da...@halls1.cc.monash.edu.au (Dave BIGGS - Dave) Newsgroups: rec.games.computer.doom.misc,alt.games.quake Subject: Re: little tidbits of QUAKE info from Jay Date: Mon, 13 Feb 1995 22:09:33 GMT Organization: Halls of Residence, Monash University Lines: 49 Distribution: world Message-ID: <daveb.615.2F3FD89C@halls1.cc.monash.edu.au> References: <3hfuc0$79u@news.mtu.edu> <3hgdnm$1s4@newsstand.cit.cornell.edu> <3hmdnm$qak@ixnews2.ix.netcom.com> NNTP-Posting-Host: richardson-1g1-03.cc.monash.edu.au MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit