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Article #2004Re: Release Date?? Server Power?? Quaketalk??
From: Joe Dery
Date: Mon, 08 Jan 1996 00:00
Date: Mon, 08 Jan 1996 00:00
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Walt Armour wrote: > >Could someone help me with a few questions. What is the approx. new > >release date of Quake?? How much server power will I need just to play two > >people by modem?? What will be nessecary to play large quake games over > >internet servers?? (i.e. Modem speed?, ISDN?) And lastly, how do I know > >what the lastest version of quaketalk is and when mine becomes outdated? > > The current rumors are saying April for release (oh god please let it > be). > > As for server power, I don't think there are any real (i.e. hard, > factual) figures yet. I would hope that a good P90/P100 could serve a > game up to just two clients. (Hopefully three or four clients). Of course there are no figures. You could probably get more than 4 players going on a P/90. There arent all that many computers faster than a P/90, and they were talking like 16 players... see the fingerhelp file... I think it said you could run A LOT . Besides, they said it would run better if you had Linux. > I would think that a 14.4 modem would just barely be sufficient and > 28.8 acceptable. (Although I personally would recommend more than > that -- I'm moving in April and hope to talk the wife into ISDN. Wish > me luck :) 28.8 acceptable ? Hehe.. You could easily play a 4 player game over 28.8. Good luck finding other ISDN people to dial-up. Hey, tell her, if we get ISDN me might as well just run a FibOp cable right to the internet provider... :)
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From: Joe Dery <Joe...@serv01.net-link.net> Subject: Re: Release Date?? Server Power?? Quaketalk?? Date: 1996/01/08 Message-ID: <30F18202.6B89@serv01.net-link.net> X-Deja-AN: 134641274 references: <4collo$qgu@azure.acsu.buffalo.edu> <4cp9t3$ahb@guysmiley.blarg.net> organization: NetLink Systems, LLC. mime-version: 1.0 newsgroups: alt.games.quake x-mailer: Mozilla 2.0b4 (Win95; I) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit