Article View: alt.games.quake
Article #193Re: iD is not THAT stupid.
From: HLF... Matthew Pawlowski
Date: Wed, 01 Feb 1995 03:19
Date: Wed, 01 Feb 1995 03:19
13 lines
1031 bytes
1031 bytes
>... However, I do not think that ID
>will or needs to make Quake into a role-playing type game with
>character attributes and such.
I think it was John Romero who said that id is known for ACTION
games so i dont think they're planning on emphasizing the role playing
aspects too much. I do know that fighting will be different. It's not
just point and click and kill. Youre gonna have to beat the guts out of
your enemy.
-
DeathLoc is... HLF...@prodigy.com
Technical Details
Message-ID:
<3gmuke$70d0@usenetp1.news.prodigy.com>Path:
mbox-mo1.pugleaf.net!nntp.gmd.de!newsserver.jvnc.net!howland.reston.ans.net!swiss.ans.net!prodigy.com!usenetShow Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!nntp.gmd.de!newsserver.jvnc.net!howland.reston.ans.net!swiss.ans.net!prodigy.com!usenet From: HLF...@prodigy.com (Matthew Pawlowski) Newsgroups: alt.games.quake Subject: Re: iD is not THAT stupid. Date: 1 Feb 1995 03:19:42 GMT Organization: Prodigy Services Company 1-800-PRODIGY Lines: 15 Distribution: world Message-ID: <3gmuke$70d0@usenetp1.news.prodigy.com> NNTP-Posting-Host: inugap3.news.prodigy.com X-Newsreader: Version 1.2 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit