🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.quake
Article #1832

Re: (don't) check out Terminator : The Future Shock

#1832
From: cyb... Terminator
Date: Fri, 12 Jan 1996 00:00
58 lines
3024 bytes
Vor...@vortex.snafu.de (Volkmar Mai) wrote:

>Smoke Crack and Worship Satan wrote:

>> In article <4cjobf$i...@cloud9.net>, hra...@cloud9.net wrote:
>> >
>> > Maerd (ma...@ix.netcom.com) wrote:
>> > :
>> > : What's the big deal?  How about these points:
>> > :   - The game play sucks.  The enemy shootouts are not even as fun
>> > :     as they are in Doom2.
>> > :   - The movement is hokey.  As you navigate around in the corridors
>> > :     you are always getting stuck or tripped up on unimportant
>> > :     protrusions.
>> > :   - Moreover, why does it change my position when I turn
>> > :     left or right?  Example:  Standing on a narrow catwalk and simply
>> > :     turning in place causes you to move so much you fall off.  Is the
>> > :     movement really this bad?
>> > :   - Finally, this 3D engine you are praising:  Is this really any big
>> > :     improvement in technology over something like descent?  Didn't
>> > :     seem so impressive.
>> >
>> >   I agree.  While the game it nice, it is not revolutionary in the least.
>> > My biggest complaint is the shoddy artwork on the texture maps.  Nothing
>> > special, just yet another 3d-shoot 'em up.
>>
>> You haven't played T:FS until you've made it into the warehouse level,
>> though. And walking through the brewery with the huge brewing vats around
>> you. It's very immersive. Worth checking out. And don't just fuck around
>> with it for 10 minutes and call it crap-- play through at least two levels.
>> Some of the levels are quite cool, with a ton of 3D objects everywhere.

>Hi!

>Don't you guys forget about the main "mistake" in T:FS there is?

>As far as I know, TERMINATOR: FUTURE SHOCK DOESN'T HAVE ANY F*CKING  
>MULTIPLAYER/NETWORK ABILITIES!!!

>That's why I didn't buy Dark Forces, that's why I won't buy T:FS.
>Single play is boring once you ever played 2-? player games.

>Bye,
>     Vortex
>   _  _
>  /\\//\  Volkmar H.G. Mai | vor...@berlin.snafu.de | through
> //\\//\\ Berlin - Germany | WWW: <coming soon>     | the windless
>    \/    BBS Uname VORTEX |                        | night we sail

>## CrossPoint v3.02 ##

True but T:FS made my life less boring in waiting for Duke Nukem 3d.
     
--== If a game does not run decently on a DX2, its not a game ==--

** Author of Doom II Extender : move your Doom2 into new dimension of FUN ! **
     --== ftp://ftp.cdrom.com /pub/doom2/utils/serial/def271.zip ==--
P.S. put in serial dir by mistake of ftp administration :)
Technical Details
Message-ID: <4d4jog$7tm@sun.sirius.com>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <4c52vp$d89@sun.sirius.com> <30ECA04F.1A78@ix.netcom.com> <4cjobf$i3i@cloud9.net> <4cknbu$r2m@nntp.crl.com> <60WU4WG1piB@vortex.snafu.de>

Show Full Headers
Complete Article Headers
From: cyb...@cyberman.com (Terminator)
Subject: Re: (don't) check out Terminator : The Future Shock
Date: 1996/01/12
Message-ID: <4d4jog$7tm@sun.sirius.com>
X-Deja-AN: 135339715
references: <4c52vp$d89@sun.sirius.com> <30ECA04F.1A78@ix.netcom.com> <4cjobf$i3i@cloud9.net> <4cknbu$r2m@nntp.crl.com> <60WU4WG1piB@vortex.snafu.de>
organization: Sirius Connections
newsgroups: alt.games.quake
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit