Article View: alt.games.quake
Article #155Re: Dark Forces- "Deathmatch"??
From: ento... entombed
Date: Fri, 13 Jan 1995 03:46
Date: Fri, 13 Jan 1995 03:46
17 lines
1199 bytes
1199 bytes
Nathan Brown (n8...@delphi.com) wrote:
: I saw that Lucas Art's new game, Dark Forces was finally out, and
: was wondering if it has a "deathmatch" feature, as Doom does. I love Doom
: deathmatch, and look forward to other games which share this feature...
no it doesnt have a "deathmatch" feature, and you're in a wrong
newsgroup! try comp.sys.ibm.pc.games.action
this is 'bout QUAKE!
UGH!
--
���۳�ݳ�ݳ
e n t o m b e d @ n e t c o m . c o m ���۳�ݳ�ݳ
e n t o m b e d
Technical Details
Message-ID:
<entombedD2Brtw.Dxv@netcom.com>Path:
mbox-mo1.pugleaf.net!nntp.gmd.de!newsserver.jvnc.net!howland.reston.ans.net!ix.netcom.com!netcom.com!entombedReferences:
<JO0YR0g.n8gr8@delphi.com>Show Full Headers
Complete Article Headers
Newsgroups: alt.games.quake Path: mbox-mo1.pugleaf.net!nntp.gmd.de!newsserver.jvnc.net!howland.reston.ans.net!ix.netcom.com!netcom.com!entombed From: ento...@netcom.com (entombed) Subject: Re: Dark Forces- "Deathmatch"?? Message-ID: <entombedD2Brtw.Dxv@netcom.com> Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <JO0YR0g.n8gr8@delphi.com> Date: Fri, 13 Jan 1995 03:46:44 GMT Lines: 18 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit