Article View: alt.games.quake
Article #114Re: Weapons? Hm...
From: ver... Don Durrance
Date: Sun, 08 Jan 1995 12:19
Date: Sun, 08 Jan 1995 12:19
32 lines
2077 bytes
2077 bytes
Sunghun Richardson (s...@teleport.com) wrote:
: Having one weapon -would- suck. Even if there were spells or hammer
: power-ups. It'd be much more cool to have a crossbow or bow:
: You are walking along inside a deserted building when a form flies out of
: nowhere and sprints toward you, hammer poised.
: You raise your trusty crossbow--pull the trigger, and with a flash, the
: arrow's away! Whonk.
: The end.
: Much better than spells, realism-wise.
: Sunghun
: P.S. How do you mark read articles as read with nonews? (nn)?
: I just type space for next article, it's hard to distinguish read from
: unread material...
: --
: s...@teleport.COM Public Access User --- Not affiliated with TECHbooks
: Public Access UNIX and Internet at (503) 220-1016 (2400-14400, N81)
ick. crossbows. I have never seen one single game that had
well-implemented arrows.. it always seems like you're shooting laser
beams than real arrows. There's usually no *Whonk*, either.. nothing like
shredding your enemy with a shotgun blast. I'd like to see a completely
original game with EVIL enemies/scenes. The post-holocaust idea is good,
but it's been done SO many times before. I'm getting very tired of
monsters dripping of flourescent green ooze slobbering all over
themselves in games. It's no fun killing a deformed beast.. I'd rather
line up a perfect, divine creature in my cross hairs and blow it to tiny
bits. :)
--
ver...@netcom.com
Technical Details
Message-ID:
<vertigoD2368w.FDq@netcom.com>Path:
mbox-mo1.pugleaf.net!nntp.gmd.de!newsserver.jvnc.net!howland.reston.ans.net!agate!news.ucdavis.edu!csus.edu!netcom.com!vertigoReferences:
<3en0cl$4r5@linda.teleport.com>Show Full Headers
Complete Article Headers
Newsgroups: alt.games.quake Path: mbox-mo1.pugleaf.net!nntp.gmd.de!newsserver.jvnc.net!howland.reston.ans.net!agate!news.ucdavis.edu!csus.edu!netcom.com!vertigo From: ver...@netcom.com (Don Durrance) Subject: Re: Weapons? Hm... Message-ID: <vertigoD2368w.FDq@netcom.com> Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3en0cl$4r5@linda.teleport.com> Date: Sun, 8 Jan 1995 12:19:43 GMT Lines: 32 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit