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Article #110

Home environments

#110
From: s... Spawn
Date: Fri, 06 Jan 1995 05:06
30 lines
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First off, I think that Quake will blow us all away, but some of the 
things people have been saying -- the technology hasn't even been 
invented for yet!  But it's great to throw those ideas out, you never 
know.

As far as Quake being RPG, I don't think so.  Just read the interview in 
the D2 guide or Quaketalk.  An as far as how the world should look -- I 
think that will be entirely customizable, maybe even graphically.  People 
who run servers will have there own little "worlds" and they will govern 
the rules for those worlds.  But probably much won't change from server 
to server.  That's asking way to much.  The only thing I'm having trouble 
with is the one weapon philosophy.  I'd have to see it first to 
understand and believe it.  Personally, I would love Quake to be post 
Apocalyptic.  I think that guy who posted about that was dead on!  The 
creature types are pretty much left wide open because no one has ever 
experienced an Apocalypse -- no one would know what it was like.  Other 
time periods have been too typeset already by AD&D, Computer Games, and 
Sci-Fi.  There are a ton of medieval fantasy novels, but not too many 
post-apocalypse novels.  I think the field is wide open, and really 
popular now.

Anyway, I'm just like everyone else here -- rearranging my hard drive and 
my wallet in anticipation.  Would love to see some screen shots.  My 
prediction is we get screen shots by mid-February to early-April.  Demo 
out by Summer - game out early '96.  I hope those are wrong though 
because I can't wait that long.

cyboman
s...@panix.com
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From: s...@red.seas.upenn.edu (Spawn)
Newsgroups: alt.games.quake
Subject: Home environments
Date: 6 Jan 1995 05:06:40 GMT
Organization: University of Pennsylvania
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