Thread View: alt.games.mk
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Started by g... George Carrillo
Wed, 01 Dec 1993 23:22
Re: MK for IBM
Author: g... George Carrillo
Date: Wed, 01 Dec 1993 23:22
Date: Wed, 01 Dec 1993 23:22
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1451 bytes
1451 bytes
well everyone... I have seen it and have a 386/40 and it's DECENT MUCH better then sf2 was.. it's bearable so a 486/33 dx will be (in my opinion) snes,genesis speed.. cause there were times (like the pit) that it went just as fast as a console system.. don't know bout sound.. (haven't heard it) but you can use the keyboard.. which I picked up VERY quickly.... and all the buttons were there easy to get to etc.. gravis game pads and joystics are supported.. but I liked the keyboard best.. (both people can use it) rather easily too!!! the graphics could have had more sharpness to them.. (not as good as the 256 of the snes) but that's due to vga's pixel size.. honestly they should have made a svga version!!! because they could have ported the graphics DIRECTLY to that format instead of toning it down.. I'd be more then happy to answer other questions bout it to.. just leave me mail at g...@osp.chi.il.us
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