🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

3 total messages Started by jir... iSa-onserei Mon, 22 Nov 1993 05:05
MKII Preliminary Guide (rev. 3)
#597
Author: jir... iSa-onserei
Date: Mon, 22 Nov 1993 05:05
337 lines
13812 bytes
i am posting this mid-week since there appears to be a lot of confusion.  
this is the "official" guide to this group, i guess you could call it a 
FAQ.  normally this is posted every wednesday night, but with all the new 
moves and corrections, tonight is an exception.  look for another post 
wednesday with more moves and fatalities.  thank you.

____________________________________
UNOFFICIAL GUIDE TO MORTAL KOMBAT II

Preliminary Guide
Third Revision
November 21, 1993

jir...@stein.u.washington.edu
____________________________________

*************************************************************************
*************************     Introduction     **************************
*************************************************************************

====================
WELCOME TO THE GUIDE
====================

Welcome to the third post of the guide!  Moves are now flooding in.  Keep 
in mind that these moves should all be treated as unconfirmed, but most 
appear to be somewhat accurate.  The older fatalities were taken from a 
test version and were changed in the official (version 1.0) release.

If you have any additions send mail directly to me and I will include it 
in the next guide.  Moves and fatalities posted to rec.games.video.arcade 
and alt.games.mk will also be incorporated into this guide.  Credit will 
be given to those who contribute or post moves which are later confirmed.  
Unconfirmed moves will be marked with (*) in the future.  Unconfirmed 
meaning something that I have not done or witnessed first-hand.  Once all 
the moves and fatalities are confirmed, the guide will cease to be 
preliminary, and become the real deal.

========
CONTENTS
========

....Introduction.........................................................
........Welcome to the guide               ..............................
........Contents.........................................................
........New additions to the guide.......................................
........Rumors and game secrets..........................................
....General Moves/Definitions............................................
........General moves....................................................
........Basic definitions................................................
....Individual Moves/Fatalities/Combos...................................
........Liu Kang, Kung Lao, Johnny Cage, Reptile.........................
........Sub-Zero, Shang Tsung, Kitana, Jax...............................
........Mileena, Baraka, Scorpion, Raiden................................
....Credits/Thanks.......................................................
........Credits..........................................................
........Thanks to........................................................

==========================
NEW ADDITIONS TO THE GUIDE
==========================

     o     New format, which is a combination of the original guide and 
the original MK FAQ by Lei Wang.  Sections added are rumors, basic 
definitions (for the fighting game impaired), and contents.  Sections 
which will be added in the future are specific combos, retaliation, 
strategy, story line, and game texts.

     o     More moves were added and corrected, and many of the special 
moves are now solid and working.  The fatalities included in the past two 
drafts were only executable on the test versions and were removed.  Known 
fatalities now are:  Jax, Mileena, Baraka, Scorpion.  Reptile's fatality 
is unconfirmed.

     o     Shang Tsung's morphing moves should be treated as 'severely 
unofficial'.  I received twenty messages explaining how to do the moves, 
and quite a few of them varied.  One move in particular (back - down - 
back - HIGH KICK) was said to change into at least two different fighters 
at different times.  The possibility of randomness exists, and hopefully 
these will all be confirmed by the next post.

     o     Mileena is now spelled correctly.

=======================
RUMORS AND GAME SECRETS
=======================

     o     New MKII additions include seven new fighters, about four 
special moves for each character, and some new basic moves, along with 
all new graphics and backgrounds.  There are supposedly two fatalities 
for each character, and none of the old fatalities were carried over.  
Scorpion's new fatality is similar to the old one, but now the skeleton 
twitches and explodes.

     o     Rumors coming out of the AMOA show suggest the possibility of 
up to three hidden characters.  Kano or Sonya could be one of these 
hidden characters, as they are no longer selectable fighters.  They were 
said to be chained to the background on one of the test versions of MKII, 
but were not seen in release versions.

     o     More Shang Tsung morphing moves were added.  It appears he can 
turn into any one of the twelve fighters.  Another rumor suggests that 
Shang Tsung can turn into Kano.  Also, Shang Tsung can execute all of the 
fighters fatalities.

*************************************************************************
*****************     General Moves and Definitions     *****************
*************************************************************************

=============
GENERAL MOVES
=============

Face Punch   :  HIGH PUNCH
Body Punch   :  LOW PUNCH
Face Kick    :  HIGH KICK
Body Kick    :  LOW KICK

Uppercut     :  down + HIGH PUNCH
Stomach Punch:  down + LOW PUNCH
Crouch Kick  :  down + HIGH KICK
Ankle Kick   :  down + LOW KICK
Roundhouse   :  back + HIGH KICK
Sweep        :  back + LOW KICK

Specialty    :  HIGH PUNCH (closest to opponent)
Throw/Flip   :  LOW PUNCH (closest to opponent)
Knee         :  HIGH KICK or LOW KICK (closest to opponent)

=================
BASIC DEFINITIONS
=================

Button names are listed in all caps.  While reading through the moves, 
the + can be substituted by and, and the - can be substituted by then.  
For example, 'two forward - HIGH PUNCH' should be read as 'press the 
joystick twice towards the opponent then press HIGH PUNCH'.  Another 
example, 'LOW PUNCH + BLOCK' should be read as 'press LOW PUNCH and BLOCK 
at the same time'.

Forward:  press joystick directly towards the opponent.
Back   :  press joystick directly away from the opponent.

Quarter-Circle Towards:  move joystick from the down position to the
                         forward position then press the button
                         indicated.  (actual movement is down - down to
                         forward - forward - BUTTON)
Quarter-Circle Away   :  move joystick from the down position to the away
                         position and press the button indicated.
                         (actual movement is down - down to away - away -
                         BUTTON)

hold BUTTON then release:  press and hold the button indicated while your
                           character charges.  when finished charging
                           release the button.

two down - up:  the teleport can also be down by flicking the joystick
                down, making the joystick spring up and down.

*************************************************************************
***********     Individual Moves, Fatalities, and Combos     ************
*************************************************************************

========
LIU KANG
========

Standard Fireball :  two forward - HIGH PUNCH (can be done in air)
Crouching Fireball:  two forward - LOW PUNCH
Flying Kick       :  two forward - HIGH KICK
Bicycle Kick      :  hold LOW KICK then release

Fatalities:
             (Liu Kang will transform into a dragon and bite the victim
              in half, leaving the legs standing.)

========
KUNG LAO
========

Hat Throw      :  back - forward - LOW PUNCH (can be maneuvered in air)
Ground Teleport:  two down - up (flick joystick down)
Whirlwind Spin :  BLOCK + two up - LOW PUNCH + BLOCK + LOW KICK (hold up)

===========
JOHNNY CAGE
===========

Low Green Bolt :  quarter-circle towards - LOW PUNCH
High Green Bolt:  quarter-circle away - HIGH PUNCH
Shadow Kick    :  back - forward - LOW KICK
Shadow Jump    :  back - down - back - HIGH PUNCH
Ball Breaker   :  LOW PUNCH + BLOCK

Fatalities:
             (Cage grabs the victim and rips their torso off, throwing it
              to the ground.)

=======
REPTILE
=======

Acid Spit   :  two forward - HIGH PUNCH
Force Ball  :  three back - HIGH PUNCH + LOW PUNCH
Invisibility:  BLOCK + two up - down + HIGH PUNCH

Fatalities:  BLOCK + three down - quarter-circle away - LOW PUNCH (*)
             (Reptile shoots his tongue towards the victims head,
              bringing it back where he goes about eating it.)

========
SUB-ZERO
========

Ice Particles:  quarter-circle towards - LOW PUNCH
Ground Freeze:  quarter-circle away - LOW KICK
Slide        :  back + LOW PUNCH + BLOCK + LOW KICK

===========
SHANG TSUNG
===========

Flaming Skulls:  two back - HIGH PUNCH  (one flaming skull)
                 two back - forward - HIGH PUNCH  (two skulls)
                 two back - two forward - HIGH PUNCH (three skulls)

Morph to Liu Kang:  two back - two forward - BLOCK
         Kung Lao:  back - down - back - HIGH KICK
      Johnny Cage:  quarter-circle towards - LOW PUNCH
          Reptile:  BLOCK + up - down + HIGH PUNCH
         Sub-Zero:  forward - down - forward - HIGH PUNCH
           Kitana:  tap BLOCK repeatedly
              Jax:  back - down - back - HIGH KICK
          Mileena:  hold HIGH PUNCH then release
           Baraka:  down + LOW PUNCH + BLOCK + HIGH PUNCH (repeatedly)
                    or two down - LOW KICK
         Scorpion:  BLOCK + two up
           Raiden:  forward - down - forward - LOW KICK

** (remember, these morphing moves are all unconfirmed.)

======
KITANA
======

Fan Throw :  four forward - HIGH PUNCH + LOW PUNCH (can be done in air)
             two back (?)
Fan Swipe :  back + HIGH PUNCH
Fan Freeze:  three back - HIGH PUNCH
Air Attack:  quarter-circle away - HIGH PUNCH

==============
JACKSON BRIGGS
==============

Overhead Hammer:  HIGH PUNCH (closest to opponent, stuns opponent)
Ground Smash   :  hold LOW KICK and release
Grab and Pound :  two forward - LOW PUNCH
Energy Wave    :  quarter-circle away - HIGH KICK

Fatalities:  hold LOW PUNCH (tap forward repeatedly) then release
             (Jax claps the victims head with a loud pop, and the skull
              crumbles in pieces to the ground.)

=======
MILEENA
=======

Throwing Sais  :  hold HIGH PUNCH and release
Ground Teleport:  forward - back - LOW KICK

Fatalities:  forward - back - forward - LOW PUNCH (close to opponent)
             (Mileena repeatedly stabs the victim in the stomach, lifting
              them off the ground with each punch.)

======
BARAKA
======

Blade Fury :  three back - LOW PUNCH
Blue Bolt  :  quarter-circle away - HIGH PUNCH
Blade Swipe:  back + HIGH PUNCH

Fatalities:
             (Baraka stabs the victim and lifts them up, then they slowly
              slide down the blade.)

             three back - HIGH PUNCH (close to opponent)
             (Baraka extends his blades from his arms, then decapitates
              the victim with one swipe.)

========
SCORPION
========

Spear         :  three back - LOW PUNCH (could be two)
Teleport Punch:  quarter-circle away - HIGH PUNCH (can be done in air)
Leg Throw     :  quarter-circle away - LOW KICK

Fatalities:  two up - HIGH PUNCH (while holding block)
             (Scorpion removes his mask and breathes fire at the feet of
              the victim, which then twitches and explodes.)

======
RAIDEN
======

Body Launch  :  two back - forward (can be done in air)
Lightning    :  quarter-circle towards - LOW PUNCH
Teleport     :  two down - up
Electric Grab:  hold HIGH PUNCH and release (close to opponent)

*************************************************************************
**********************     Credits and Thanks     ***********************
*************************************************************************

=======
CREDITS
=======

olsospe@elof.iit.edu........................................Spencer Olson
ajs174@psu.edu.........................................Commander Sucheski
rabulon@csupomona.edu.........................................Ice Breaker
mg58@andrew.cmu.edu...........................................Marty Geier
rc4t+@andrew.cmu.edu.........................................Richard Chao
empire@eden.rutgers.edu.....................................Michael Kraft

=========
THANKS TO
=========

dmc@kuhub.cc.ukans.edu.....................................Doug McClendon
vidgames@netcom.com.............................................Andy Eddy

*************************************************************************
****************************     The End     ****************************
*************************************************************************
Re: MKII Preliminary Guide (rev. 3)
#598
Author: ct... Henry Tam
Date: Mon, 22 Nov 1993 12:41
41 lines
1755 bytes
>>>>> On 22 Nov 1993 05:05:19 GMT, jir...@stein1.u.washington.edu (i'Sa-onserei) said:

> ========
> LIU KANG
> ========

combo: jump kick + high fireball (before you land)


> ===========
> SHANG TSUNG
> ===========

> Flaming Skulls:  two back - HIGH PUNCH  (one flaming skull)
>                  two back - forward - HIGH PUNCH  (two skulls)
>                  two back - two forward - HIGH PUNCH (three skulls)

> Morph to Liu Kang:  two back - two forward - BLOCK
>          Kung Lao:  back - down - back - HIGH KICK
>       Johnny Cage:  quarter-circle towards - LOW PUNCH

It's back back down - low punch.

>            Baraka:  down + LOW PUNCH + BLOCK + HIGH PUNCH (repeatedly)
>                     or two down - LOW KICK

The 2nd one is correct.


> ======
> BARAKA
> ======

> Fatalities:
>              (Baraka stabs the victim and lifts them up, then they slowly
>               slide down the blade.)

>              three back - HIGH PUNCH (close to opponent)

I had to use 4 backs - high punch ....  
Re: MKII Preliminary Guide (rev. 3)
#599
Author: pal... Filaman
Date: Tue, 23 Nov 1993 02:14
19 lines
1296 bytes
>> Fatalities:
>>              (Baraka stabs the victim and lifts them up, then they slowly
>>               slide down the blade.)
>
>>              three back - HIGH PUNCH (close to opponent)
>
>I had to use 4 backs - high punch ....  

Yes, it's back, back, back, back, high punch, but the description is wrong.
Baraka just slices off your head, nothing spectacular. I've heard there is
a second fatality, the one described above, but we haven't found the move
for it yet.


-- 
================================================================================
 L. Palmer Chappelle, III      Vmark Software, Inc.         Tel: (508) 879-3311
 Software Engineer             30 Speen Street              Fax: (508) 879-3303
 Email: pal...@vmark.com       Framingham, MA 01701  USA
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads