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Article #63613

Re: TM3 Vs. Zelda = Sony Vs. Nintendo

#63613
From: The Peoples Icon.
Date: Wed, 18 Nov 1998 00:00
27 lines
2039 bytes
XGunBladeX wrote:
> 
> >Yeah, man.  Like no game is arcade perfect, a port never seems to be as good
> as the >arcade(and don't give me krap like "OH THEY ADDED A NEW SKIN SO IT"S
> >BETTER THEN THE FUCKING ARCADE!!!!!!!!!!!!! OH THEY ADDED
> >MOVIES!!!!! who cares, the graphics and gameplay aren't perfect).  You can
> either >NOT play any game cuz it's not the multi-tousand dollar arcade graphics
> on your >$200 game system, or you can just settle for "close enough" and enjoy
> yourself.
> 
> The only game I ever remember being arcade perfect was NBA Jam: TE for the PSX.
>  Now that game hads every frame of animation, better sound, better graphic
> effects, retained the 4 player support...  Wish I didn't sell it =(.
> 
> -Allen

So "arcade perfect" there was loading JUST LIKE THE ARCADE!!!  :P
See what I mean? You can nitpick ANY game and show it's not perfect and
it's just a fucking crime on humanity (sarcasm).  I'm sure I could
easily find a better example of it not being perfect if I actually owned
the game(hehe and if it had better stuff, it's not perfect either).
Speakin of NBA Jam, NBA Hangtime for...get ready for the most
eLECtrifying phrase in newsgroup entertaiment....the n43 is pretty damn
good and with 4 player support w/o a multitap too.  The reflections on
the floors is kewl even tho the arcade didn't do that...heck, the arcade
uses that annoying dithering/mesh technique on shadows cuz it can't
handle true translucencies.
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From: "The People's Icon." <PPLS...@prodigy.net>
Subject: Re: TM3 Vs. Zelda = Sony Vs. Nintendo
Date: 1998/11/18
Message-ID: <365329AA.5FDF@prodigy.net>
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X-Post-Time: 18 Nov 1998 20:05:03 GMT
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