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Article #80Re: combos with the help of a wall
From: ct... Chi Hang Tam
Date: Tue, 27 Jul 1993 10:33
Date: Tue, 27 Jul 1993 10:33
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In article <CAtu4...@news.cis.umn.edu> fl...@moby.micro.umn.edu (Jesse R. Waldack) writes: >For your information. All of those moves that you said that you can do against >the wall, can be done out in the open if you are fast enough. >I have a double for ALL of the characters, and triples for some rare occasions >(raiden vs. kano for example) >Jesse Waldack Are you sure? we're not talking about the prototype version of MK. There's no way to do subzero's jump kick+hop kick+standing kick if your opponent isn't in a corner. same is true for scorpion's jump kick+hop kick+harpoon. There's definitely no way to hop punch your opponent to death if your opponent isn't in a corner. Please stop all the stuff about sliding and low punching the computer in a corner. we're talking true combos here.
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Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!noc.near.net!bigboote.WPI.EDU!nntp!ctam From: ct...@wpi.WPI.EDU (Chi Hang Tam) Newsgroups: alt.games.mk Subject: Re: combos with the help of a wall Date: 27 Jul 93 10:33:13 Organization: Worcester Polytechnic Institute, Worcester, MA 01609-2280 Lines: 21 Message-ID: <CTAM.93Jul27103313@wpi.WPI.EDU> References: <CTAM.93Jul26120223@wpi.WPI.EDU> <1993Jul26.222417.29514@jarvis.csri.toronto.edu> <CAtu4K.20C@news.cis.umn.edu> NNTP-Posting-Host: wpi.wpi.edu In-reply-to: flash@moby.micro.umn.edu's message of Tue, 27 Jul 1993 14:10:46 GMT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit