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Article #80

Re: combos with the help of a wall

#80
From: ct... Chi Hang Tam
Date: Tue, 27 Jul 1993 10:33
20 lines
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In article <CAtu4...@news.cis.umn.edu> fl...@moby.micro.umn.edu (Jesse R. Waldack) writes:


>For your information.  All of those moves that you said that you can do against
>the wall, can be done out in the open if you are fast enough.

>I have a double for ALL of the characters, and triples for some rare occasions
>(raiden vs. kano for example)

>Jesse Waldack


Are you sure?  we're not talking about the prototype version of MK.  There's
no way to do subzero's jump kick+hop kick+standing  kick if your opponent 
isn't in a corner.  same is true for scorpion's jump kick+hop kick+harpoon.
There's definitely no way to hop punch your opponent to death if your opponent
isn't in a corner.

Please stop all the stuff about sliding and low punching the computer in a 
corner.  we're talking true combos here.
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Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!noc.near.net!bigboote.WPI.EDU!nntp!ctam
References: <CTAM.93Jul26120223@wpi.WPI.EDU> <1993Jul26.222417.29514@jarvis.csri.toronto.edu> <CAtu4K.20C@news.cis.umn.edu>

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From: ct...@wpi.WPI.EDU (Chi Hang Tam)
Newsgroups: alt.games.mk
Subject: Re: combos with the help of a wall
Date: 27 Jul 93 10:33:13
Organization: Worcester Polytechnic Institute, Worcester, MA 01609-2280
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References: <CTAM.93Jul26120223@wpi.WPI.EDU> <1993Jul26.222417.29514@jarvis.csri.toronto.edu> <CAtu4K.20C@news.cis.umn.edu>
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