Article View: alt.games.mk
Article #74537Re: Some MK:DA info (may be old news, please be gentle)
From: JRF
Date: Thu, 09 May 2002 02:07
Date: Thu, 09 May 2002 02:07
63 lines
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3777 bytes
Midway stopped making arcade games atleast over a year ago...where have you been? Why don't you keep up with the fan sites...suck as trmk.net and mk5.org. I highly doubt cloning characters will happen is this game. Even though this game has 24 characters....more than half will be new. Also, why are you bitching about not having a joystick? Doesn't sony have one of the best arcade style sticks out? And I know I've seen a kick ass arcade stick for Xbox. As far as the full 3d game experience...this is true. I guess you'll have to wait for your own proff when E3 is covered in 2 weeks by a few of the fan sites. "Gumbo ..." <Gu...@mkx.org> wrote in message news:g4hjduskki9qfpobjk8nulsn91ohg7e08r@4ax.com... > On Wed, 8 May 2002 19:01:27 -0500, Bradley Poe <bp...@prairienet.org> > wrote: > > >>I think there are a few thing in the blurb that bear repeating > >>anyway, and besides....not all of us can download the thing. :) > > My point in taken... > > >>The Bad News: > >> > >>--The initial character count is at 24 characters, which means that a > >>*lot* of both character cloning (one ninja for evey color of the rainbow, > >>for instance) and/or style cloning is likely. > > Don't know this for a fact... I have heard of others from the rest of > the MK games coming back such as Kabal... > > >>--And the Biggest Bad News of all: No indication that MK:DA is going to > >>hit the arcades, where people can play the thing with a *REAL* controller. > >>Sony's standard digital Four Chiclets of Death bug the piss out of me... > >>it's possibly the *worst* single example of a crappy standard issue > >>controller I've ever seen (a $200 system deserves *better*, I don't care > >>if it *is* a DVD player). Which means no MK for me this time out ;_( . > >>It's a shame too....the only modern fighting game in the arcades where > >>I live is Tekken or Marvel Vs. Crap. I am sick to *death* of random > >>button-mashing bullshit that *looks* pretty and yet is broken with > >>regard to either certain characters in two-player or certain new game > >>features. > > This game was never made for the arcades... Boon said that before even > making the game cause he knows and Midway knows that the Arcade scene > is dead... And he can do 100% more with a playstation than arcade > mother board... > > >>--Cyrax is back. 'Nuff Said. > > Cyrax is still kewl... > > >>--Did I already mention that MK:DA isn't headed to the arcades, and that > >>it's coming out on the one system with a total piece of shit controller... > >>ooops, I already did, sorry. > > One system... Umm... It's been announced for all the systems...
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!newsfeed1.cidera.com!Cidera!cyclone.tampabay.rr.com!cyclone.austin.rr.com!typhoon.austin.rr.com.POSTED!53ab2750!not-for-mail From: "JRF" <jrf...@hotmail.com> Newsgroups: alt.games.mk References: <Pine.GSO.4.10.10205081823490.5329-100000@bluestem.prairienet.org> <g4hjduskki9qfpobjk8nulsn91ohg7e08r@4ax.com> Subject: Re: Some MK:DA info (may be old news, please be gentle) Lines: 65 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2600.0000 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2600.0000 Message-ID: <yRkC8.68676$9F5.3516913@typhoon.austin.rr.com> Date: Thu, 09 May 2002 02:07:26 GMT NNTP-Posting-Host: 66.68.177.59 X-Complaints-To: ab...@rr.com X-Trace: typhoon.austin.rr.com 1020910046 66.68.177.59 (Wed, 08 May 2002 21:07:26 CDT) NNTP-Posting-Date: Wed, 08 May 2002 21:07:26 CDT Organization: Road Runner - Texas MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit