Article View: alt.games.mk
Article #74446Re: Is it possible???
From: GigaNews
Date: Wed, 24 Apr 2002 19:47
Date: Wed, 24 Apr 2002 19:47
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4054 bytes
> Does anyone know if it is at all possible to have all of your newsgroup > archives in which you have ever posted removed and erased from > existence? > > Anyway, hello to all in newsgroup alt.games.mk! I have noticed people > often making mention of MK2 and how they wished that the mortal kombat > games of today was much like the classic. > What I can't figure out is why people never say anything negative > about MK2? > There are allot of things that I can't stand about MK2. > > For example: > When you fight against the computer opponents, have you noticed that > allot of your moves get blocked or ducked? Everytime you shoot a fire > ball, or throw ice, or throw a spear, or a hat, or an electric bolt, or > whatever, the computer never let's you do what you want to do unless > they jump back, or they are in the air or something. The AI in all of the MK's were pretty poor. Beating the AI usually came down to "tricking" it somehow into doing the same thing. > Maybe it is just me, but MK2 is just to slow for me. No running, no > killer combos. Well, even if you could do a combo, the computer wouldn't > let you get it in because everytime you sweep, they roundhouse, > everytime you kick, they sweep. I guess it would be o.k. against another > player, but face it, the computer opponents suck! There are plenty of combo's in MK2. They just aren't dial-a-combo's like MK3, KI, etc. Corner juggles get up to 6 or 7 hits in mk2. > > On MK 3, I have heard allot of negative comments about the run button. > Well take moves like Sheeva's stomp. If I was fighting against Sheeva, I > can actual run out from under her just before she stomps on me and nail > her with a nasty combo. Now if that had been MK2, you just as well get > ready to get stomped, unless you have a character that can teleport out > of that one. That is why something like sheeva's stomp wasn't in mk2. The run button was yellow for a reason, it was the CHEESE button. > I still think that the run button could be a good thing at times though, > because not all characters can teleport. > I guess people just like the way the characters looked in MK 2. I must > admit that they are very original, and just that........very classical > to say the least. MK2 was more of a tactical game. You had to work on your positioning and it took a lot more skill to pull of combos IMO. > > I like MK Trilogy for the N64 better than MK 4. Strange huh? > > Well, thanks to all for allowing me to post this message. > Yours Truly, > Marty Forsythe > MK always goes like this to me....MK2 was the best, followed by MK1. The others lag far behind in this order...MK4, MK3, UMK3 It it just me or are arcades dead?
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!feed2.news.rcn.net!rcn!border1.nntp.aus1.giganews.com!nntp.giganews.com!nntp3.aus1.giganews.com!bin2.nnrp.aus1.giganews.com.POSTED!not-for-mail From: "GigaNews" <No...@Nowhere.com> Newsgroups: alt.games.mk References: <23888-3CB02543-49@storefull-2131.public.lawson.webtv.net> Subject: Re: Is it possible??? Lines: 72 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2600.0000 X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2600.0000 Message-ID: <CZDx8.1583$fg.160544@bin2.nnrp.aus1.giganews.com> NNTP-Posting-Date: Wed, 24 Apr 2002 14:47:46 CDT Organization: Giganews.Com - Premium News Outsourcing X-Trace: sv3-b52tO3cZE5lHFpAaNWcbf83/cPihguZ4U+3+axjggrlwuiiPPyKn2x4Vq5zx62PYE07DqbnXoIOPMQX!PEBQYdXk/33qIzBYLR6wRat3jrNOr3/kFkmoO1LXPvGjhbdJsoTtBZDmQXfqG0XbDbfoyMqtAbEY X-Complaints-To: ab...@comcast.com X-DMCA-Complaints-To: ab...@comcast.com X-Abuse-Info: Please be sure to forward a copy of ALL headers X-Abuse-Info: Otherwise we will be unable to process your complaint properly Date: Wed, 24 Apr 2002 19:47:46 GMT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit