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Article #616

MK2 "Cheese Shop"

#616
From: par... Gary Parnes
Date: Mon, 29 Nov 1993 17:20
36 lines
2325 bytes
Well, I finally got to play MK II when I went home to L.A. for Turkey
Day.  I was really surprised at how "cartoonish" the characters look.
I mean, I like how Scorpion has been touched-up so that he looks,
well... undead.  And the full-screen portraits look cool, but I
thought the characters looked rotoscoped more than digitized.

Anyway, while I was playing, I encountered two moves that I'd consider
cheese... we're talking Sonya-like top-grade cheese.

1) Sub-Zero's ground freeze.  I think they should make this move a
little longer in the wind-up, like Reptile's energy ball, so that you
have a reasonable amount of time to escape, pre-empt, whatever.

2) Raiden's throw.  The throw places you too close to him.  I've had
people pick me up and slam me three or four times in a row.  I tried
using the old Sonya-cheese-counter, which involves waiting until you
land before blocking, but I could only block it about 40% of the time.
Any tips?

I'm just glad that Scorpion's combos still work against Raiden :)

I like how Shang Tsung has only one special move until he morphs into
somebody else.  I also like the fact that he has to have a few seconds
of peace to transform successfully.  That really balances him out, I
think.

						"Scorpion: The Best"
						Gary Parnes

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From: par...@aurora.cis.upenn.edu (Gary Parnes)
Newsgroups: alt.games.mk
Subject: MK2 "Cheese Shop"
Date: 29 Nov 1993 17:20:52 GMT
Organization: University of Pennsylvania
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