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Article #387Re: MK redone on both SNES & Genesis (by Acclaim)
From: re... Remo Williams
Date: Sun, 10 Oct 1993 17:35
Date: Sun, 10 Oct 1993 17:35
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>Sounds like it is just a BIG UGLY rumor ... I think that it is perfectly clear >that Nintendo doesn't want the true fatalities in the game (why do you think >there is no code? And there is for the 2 SEGA versions? HMMM??) Nintendo ALSO doesn't like losing out in any manner to competition: selling a bloody version might mean another 10-15% in revenue, and if you've eliminated ALL points of contention, Nintendo's superior graphics and sound would win over the consumer dollar. Don't discount rumors where profit is concerned. >AND! Controling Shang Tsung and Goro ... YEAH! RIGHT!!!! I doubt that will >even happen on MK 2 (controling the bosses). There are just too many things >that they can do, and not enough joystick/button combos availale to do it Shang Tsung would be the easiest to control: allow the player to change characters with button combos, else do one of his what, four moves? Goro wouldn't be that hard to program either; he shoots you or grabs you. -Remo -- Mail re...@andromeda.rutgers.edu Remo Williams is a man, not a movie.
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Path: mbox-mo1.pugleaf.net!gmd.de!newsserver.jvnc.net!udel!princeton!rutgers!newark-news.rutgers.edu!andromeda.rutgers.edu!remo From: re...@andromeda.rutgers.edu (Remo Williams) Newsgroups: alt.games.mk Subject: Re: MK redone on both SNES & Genesis (by Acclaim) Message-ID: <Oct.10.13.35.24.1993.26105@andromeda.rutgers.edu> Date: 10 Oct 93 17:35:25 GMT References: <295e2s$6k8@usenet.INS.CWRU.Edu> <CEMBzq.Hz7@news.cis.umn.edu> Organization: Rutgers Univ., New Brunswick, N.J. Lines: 23 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit