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Article #235

Re: Sh*tty SNES MK

#235
From: cu... John Corey
Date: Tue, 14 Sep 1993 19:56
39 lines
2158 bytes
k...@po.CWRU.Edu (Kenton P. Zinn) writes:


>First off...I would like to say I rented the super nes version
>of Mortal Kombat..the graphics rule..the control is horrible, and
>there are many bugs in this one as well...everyone (almost) can just be
>foot swept and some of the lamer fatalities...which you all know what
>they are...just doesnt give this version a good name..oh and I
>got to reptile..but get this...I lost my first round and then the
>second round i got a flawless and did a fatality..so you needn't get
>a double flawless.
>
>Sometimes reptile will appear during rounds and give you hints on how
>to get to him...its pretty lame though...but I did order the genesis
>version (because the mags say its better) so I'll find out tomorrow
>if I just blew $62.00
>
>Later
>
>

Sorry, but you did just blow that $62 .. the SNES version isn't as good as
the arcade, but it to MUCH MUCH MUCH better than Genesis ..  The main
problem with the Genesis version is that they don't have very many of the
sounds from the arcade.  I think Scorpion's "Get over here" is about it...

They have just one set "uh" sound for when anyone gets hit .. not
individual voices like SNES.  Although Gene's intros are pretty cool, the
actually game playing SUCKS!

Later,
 John


-- 
------------------------------------------------------------------------------
         "The angle of the dangle is inversely proportional to the 
             beat of the heat."  -- The Ultra Smart Beavis
John Corey                                               cu...@uxa.ecn.bgu.edu
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From: cu...@uxa.ecn.bgu.edu (John Corey)
Newsgroups: alt.games.mk
Subject: Re: Sh*tty SNES MK
Date: 14 Sep 1993 14:56:58 -0500
Organization: Educational Computing Network
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