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Article #210

Re: why is this group DEAD????

#210
From: va... David Vasconcelos
Date: Sat, 11 Sep 1993 18:25
48 lines
2699 bytes
In article <26sr7p$s...@uxa.ecn.bgu.edu>,
Michael J. Pettitt <mu...@uxa.ecn.bgu.edu> wrote:
>ct...@nodisk.webo.dg.com (Henry Tam) writes:
>
>>how come we have so few msgs in this newsgroup?  i mean, there are usually
>>people playing MK when I go to an arcade.  SF2 is almost dead but
>>there are still a lot of msgs in alt.games.sf2.  could it be that MK
>>is so simple that we've found out all the tricks, combos in it?
>
>     It's hard to say.  Part of it could be because SF2 Turbo just came
>out for the SNES, which would mean that the bulk of your SF2 fanatics
>are saving their quarters and playing it at home.  Of course, it may

	I agree.  I have SF2 turbo for SNES-- the arcade version has
	little appeal for me now, now that I can save on quarters.

>(A footnote about the SNES version:  isn't it kind of a double standard
>when the fatalities are screwed up and the blood changed from red to
>grey (????????????????), but they left in moves like Johnny Cage's nut
>punch?  Go figure.)

	I agree-- but I don't think many people will refuse to
	buy Mortal Kombat because of these changes.  The reason
	this group is dead might be:  people can find out what
	the want by asking people at the arcade.  Most messages
	here are one of these varieties:

		1.  request for move-lists
		2.  home-version bashing
		3.  how do I beat X with Y?

	Not the type of stuff that good threads are made of.

>move...at least, in my opinion).  The special moves add a different
>twist to the game, but let's face it:  what's the first thing people
>notice about MK?  The realistic animation of the players?  Maybe.  The
>cleverly designed special moves?  Doubtful.  The truth is, MK pretty
>much had 1 thing going for it:  blood.  Gallons of it.  (And the
>fatalities didn't hurt too much, either...at least not the people who

	I think it's the competition associated with the game.
	We all like the feeling of beating somebody--  each arcade's
	got a heirarchy of players.. and everyone wants to
	move up the ranks.  The home-versions cannot duplicate
	this aspect.

--
va...@wpi.wpi.edu
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From: va...@garden.WPI.EDU (David Vasconcelos)
Newsgroups: alt.games.mk
Subject: Re: why is this group DEAD????
Date: 11 Sep 1993 18:25:19 GMT
Organization: Worcester Polytechnic Institute
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