Article View: alt.games.mk
Article #210Re: why is this group DEAD????
From: va... David Vasconcelos
Date: Sat, 11 Sep 1993 18:25
Date: Sat, 11 Sep 1993 18:25
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2699 bytes
In article <26sr7p$s...@uxa.ecn.bgu.edu>, Michael J. Pettitt <mu...@uxa.ecn.bgu.edu> wrote: >ct...@nodisk.webo.dg.com (Henry Tam) writes: > >>how come we have so few msgs in this newsgroup? i mean, there are usually >>people playing MK when I go to an arcade. SF2 is almost dead but >>there are still a lot of msgs in alt.games.sf2. could it be that MK >>is so simple that we've found out all the tricks, combos in it? > > It's hard to say. Part of it could be because SF2 Turbo just came >out for the SNES, which would mean that the bulk of your SF2 fanatics >are saving their quarters and playing it at home. Of course, it may I agree. I have SF2 turbo for SNES-- the arcade version has little appeal for me now, now that I can save on quarters. >(A footnote about the SNES version: isn't it kind of a double standard >when the fatalities are screwed up and the blood changed from red to >grey (????????????????), but they left in moves like Johnny Cage's nut >punch? Go figure.) I agree-- but I don't think many people will refuse to buy Mortal Kombat because of these changes. The reason this group is dead might be: people can find out what the want by asking people at the arcade. Most messages here are one of these varieties: 1. request for move-lists 2. home-version bashing 3. how do I beat X with Y? Not the type of stuff that good threads are made of. >move...at least, in my opinion). The special moves add a different >twist to the game, but let's face it: what's the first thing people >notice about MK? The realistic animation of the players? Maybe. The >cleverly designed special moves? Doubtful. The truth is, MK pretty >much had 1 thing going for it: blood. Gallons of it. (And the >fatalities didn't hurt too much, either...at least not the people who I think it's the competition associated with the game. We all like the feeling of beating somebody-- each arcade's got a heirarchy of players.. and everyone wants to move up the ranks. The home-versions cannot duplicate this aspect. -- va...@wpi.wpi.edu
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Path: mbox-mo1.pugleaf.net!gmd.de!newsserver.jvnc.net!howland.reston.ans.net!noc.near.net!bigboote.WPI.EDU!garden.WPI.EDU!vasco From: va...@garden.WPI.EDU (David Vasconcelos) Newsgroups: alt.games.mk Subject: Re: why is this group DEAD???? Date: 11 Sep 1993 18:25:19 GMT Organization: Worcester Polytechnic Institute Lines: 48 Message-ID: <26t56f$2gv@bigboote.WPI.EDU> References: <CTAM.93Sep10151134@nodisk.webo.dg.com> <26sr7p$sab@uxa.ecn.bgu.edu> NNTP-Posting-Host: garden.wpi.edu MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit