Article View: alt.games.mk
Article #148Re: Cool Fatalities
From: gr... Mike Stephens
Date: Mon, 30 Aug 1993 23:56
Date: Mon, 30 Aug 1993 23:56
39 lines
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2673 bytes
a...@csri.toronto.edu (Alvin Chia-Hua Shih) writes:
>In <25r3mq$5...@phakt.usc.edu> ed...@phakt.usc.edu (Chilvarous and Confused)
write
>s:
>
>> Sub-Zero: this is almost impossible, but I did it once. I think it has
>> to do with how much strength your opponent has left, so you
>> probably has to "time" it right so that right after the last
>> hit, you freeze the victim and pull the head off while the
>> body is frozen!
>
>I've seen some people do this with some regularity. I'm not sure how though.
>
>Once, by accident, I managed to do the fatality on Sonya after she had
>started to fall down. SubZ picked her back up, yanked her head off,
>then let her rest in peace. If anyone knows how I can do this
>consistently, please let me know!
>
>ACS
>--
> ___ ___ ___ ______________________________________________________________
>| | | __| "Maybe I'm paranoid, but remember, even paranoids have |
>| - | --|__ | enemies."--Cal Pryluck, Temple University |
>|_|_|___|___|______________________________________________________________|
>Alvin_C._Shih____________________acs@csri.utoronto.ca______________________|
A freeze fatality is easy enough. I'm one of those people that can do
it with some regularity.. Just get their life meter down to almost zero, then
freeze em. Flip em over, and freeze them again, they should be out of life,
and you can rip thier head off. It looks best when you do it at the stage
right before Goru, when the screen doesn't get dark. By the by, why DOESN'T it
get dark at that particular stage? Just becuase Goru jumps down or something?
******************************************************************************
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*and make a lot of noise! * Everthing is sick.. *
* * And that's it. *
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<25r3mq$5je@phakt.usc.edu> <1993Aug29.172001.12097@jarvis.csri.toronto.edu>Show Full Headers
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Path: mbox-mo1.pugleaf.net!gmd.de!newsserver.jvnc.net!yale.edu!yale!zip.eecs.umich.edu!umn.edu!csus.edu!netcom.com!netcomsv!terapin!grimm From: gr...@terapin.com (Mike Stephens) Message-ID: <grimm.0fcj@terapin.com> Newsgroups: alt.games.mk Subject: Re: Cool Fatalities References: <25r3mq$5je@phakt.usc.edu> <1993Aug29.172001.12097@jarvis.csri.toronto.edu> Date: 30 Aug 93 15:56:12 PST Organization: Terrapin Transit BBS 510-644-9328, v32bis/HST 510-486-1537 Lines: 39 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit