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Article #106wondering about SNES/Gen versions...
From: Philip John Stroffolino
Date: Sun, 08 Aug 1993 20:30
Date: Sun, 08 Aug 1993 20:30
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The SNES version has three altered fatalities, and the Genesis version has wierd play control (attacks are mapped onto four buttons, one of which is the start button, and some of the special moves are executed differently) But what I'm wondering is if either version will have any of the entertaining fatality bugs... Or even be close to the aracade, playability wise. With all the tweaking/differences between the versions of MK, I wonder which version the home versions will most closely emulate. Many of the combinations depend on subtle factors... Phil
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Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!sol.ctr.columbia.edu!usc!wupost!uunet!tcsi.tcs.com!agate!library.ucla.edu!news.mic.ucla.edu!magnesium.club.cc.cmu.edu!cantaloupe.srv.cs.cmu.edu!crabapple.srv.cs.cmu.edu!bb3.andrew.cmu.edu!andrew.cmu.edu!ps1o+ From: Philip John Stroffolino <ps...@andrew.cmu.edu> Newsgroups: alt.games.mk Subject: wondering about SNES/Gen versions... Date: Sun, 8 Aug 1993 16:30:53 -0400 Organization: Junior, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA Lines: 14 Message-ID: <0gNK9x200iV141zMcA@andrew.cmu.edu> NNTP-Posting-Host: andrew.cmu.edu MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit