Thread View: alt.games.microprose.transport-tyc
6 messages
6 total messages
Started by Edward Bernard
Tue, 21 Sep 1999 00:00
Let's have some examples of the brain dead AI
Author: Edward Bernard
Date: Tue, 21 Sep 1999 00:00
Date: Tue, 21 Sep 1999 00:00
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I'd like to hear some of the absolutely ludicrious things your enemies have done. Here's one of the stupidest things to have happened to me. The AI was trying to build a goods run to a city. It's railroad came to a lake, so the wise move would be to build a bridge across yeah, well Mr. AI decides to build a wooden bridge. Well, bad start and things get worse. Mr. AI saw a hill on the other side so instead of lowering the land, he turns round and builds another wooden bridge. As he had still not completed his objectives, he decides to build another wooden bridge back across, and finally finishes the run. So his trains had to cross at 20mph, and broke down every couple of minutes. It could take anything up to 5 minutes for it to get through the whole route. So three bridges!!! when at first it could have just lowered the hill after the first bridge. So come on everybody, let's hear some examples. If I can find the game that this happened in, I might send the screenshot. Eddie -- Free joke emails direct to your inbox every day. Some of the jokes are absolutely brilliant. http://www.twistedhumor.com/cgi-bin/program/banner.cgi?936 ---------------------------------------------------------------------------- ------------------------ www.gamingzone.itgo.com - my game reviewing website. We need reviewers. For more details, visit the above site.
Re: Let's have some examples of the brain dead AI
Author: Trikky
Date: Wed, 22 Sep 1999 00:00
Date: Wed, 22 Sep 1999 00:00
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Edward Bernard wrote in message <7s8sig$160$6...@news7.svr.pol.co.uk>... >I'd like to hear some of the absolutely ludicrious things your enemies have done. >Here's one of the stupidest things to have happened to me. <-SNIP-> >So three bridges!!! when at first it could have just lowered the hill after >the first bridge. And yet he still manages to turn a profit on this I'll bet!! >So come on everybody, let's hear some examples. Ok... >If I can find the game that this happened in, I might send the screenshot. How do you grab a Screenshot then? Sorry to be thick but can windoze pick up a screendump using the 'Printscreen' button on my keyboard? Even tho' its a Dos program? Trikky
Re: Let's have some examples of the brain dead AI
Author: Edward Bernard
Date: Wed, 22 Sep 1999 00:00
Date: Wed, 22 Sep 1999 00:00
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> How do you grab a Screenshot then? > Sorry to be thick but can windoze pick up a screendump using the > 'Printscreen' button on my keyboard? > Even tho' its a Dos program? > > Trikky With TTDLX, you get a screenshot feature. I presume you are using the original version because of this. If you played it in windows, you could either use a screenshot program, or you could use printscreen, but you usually get a crap image with all the colours wrong. Eddie
Re: Let's have some examples of the brain dead AI
Author: b... Bob Cousins
Date: Wed, 22 Sep 1999 00:00
Date: Wed, 22 Sep 1999 00:00
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In alt.games.microprose.transport-tyc, Edward Bernard wrote: >I'd like to hear some of the absolutely ludicrious things your enemies have >done. Sometimes I take pity on it, and actually help it to complete the track. For various reasons I tolerate AI players, and it is better to have them with a neat track, generating more money for the Bob Cousins Corporation! The thing that ticks me off is the train routing. Every now and then a line gridlocks, and I waste ages trying to troubleshoot it. One train just decides to block up a station, cos it can't work out how to get to its proper destination. That otherwise perfect ro-ro with mandatory servicing etc, becomes a smoking mess! -- Bob Cousins, Software Engineer. http://www.lintilla.demon.co.uk/ "We demand that we may, or may not, be philosophers!"
Re: Let's have some examples of the brain dead AI
Author: N.L.Allan
Date: Thu, 23 Sep 1999 00:00
Date: Thu, 23 Sep 1999 00:00
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To make life really easy, if you TTDLX you can simply click on the 'take screenshot' button in the 'Question Mark Menu'. Nick Allan ======== Madness takes its toll. Please have exact change.
Re: Let's have some examples of the brain dead AI
Author: Trikky
Date: Fri, 24 Sep 1999 00:00
Date: Fri, 24 Sep 1999 00:00
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Hi Guys! Edward Bernard wrote in message <7se1bu$427$1...@news7.svr.pol.co.uk>... >With TTDLX, you get a screenshot feature. I presume you are using the original version because of this. >If you played it in windows, you could either use a screenshot program, or you could use printscreen, but you >usually get a crap image with all the colours wrong. Erm...Yep....Sorry Maybe I'll put my head into gear BEFORE I type messages.......0B-) Forgot I had an ability in the damn game for this..... What a prat! <mutter><mutter> Trikky
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