Thread View: alt.games.microprose.transport-tyc
11 messages
11 total messages
Started by Josef Drexler
Fri, 30 Jul 1999 00:00
[TTD] New version 1.4 of TTDPatch
Author: Josef Drexler
Date: Fri, 30 Jul 1999 00:00
Date: Fri, 30 Jul 1999 00:00
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Hi fellow TTDers, I've just posted an update to TTDPatch on my homepage at http://publish.uwo.ca/~jdrexler/ttdpatch/ New features include: - Cheats supported in multiplayer games - Mammoth trains: up to 126 carriages - Pre-signals: you never knew how much you needed them until you see them in action. *Greatly* improves handling of station entrances. - and lots of other goodies, including a few more sign cheats. Check it out! Josef [Again, sorry for the crosspost but I still don't get agmtt on my server] -- Josef Drexler, Aquamarine Dragon (UDIC) | http://publish.uwo.ca/~jdrexler/ -------------------------------------------------------------------------- Please help Conserve Gravity | To email me, please change the country Give up downhill skiing. | code to .ca - Death to Spammers! --
Re: [TTD] New version 1.4 of TTDPatch
Author: Chris locke
Date: Fri, 30 Jul 1999 00:00
Date: Fri, 30 Jul 1999 00:00
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Well done Josef - give yourself another slap on the back!!!!! (Another pint I owe you....) Chris
Re: [TTD] New version 1.4 of TTDPatch
Author: Aaron Baugher
Date: Fri, 30 Jul 1999 00:00
Date: Fri, 30 Jul 1999 00:00
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Josef Drexler <jdrexler@julian.uwo.canada> writes: > I've just posted an update to TTDPatch on my homepage at > http://publish.uwo.ca/~jdrexler/ttdpatch/ > > New features include: > - Mammoth trains: up to 126 carriages > - Pre-signals: you never knew how much you needed them > until you see them in action. *Greatly* improves handling > of station entrances. Wow, these sound excellent; I can't wait to try it out! Aaron -- Aaron Baugher - abau...@rnet.com - Quincy, IL, USA Extreme Systems Consulting - http://haruchai.rnet.com/esc/ CGI, Perl, Java, and Linux/Unix Administration
Re: [TTD] New version 1.4 of TTDPatch
Author: Richard Berry
Date: Sat, 31 Jul 1999 00:00
Date: Sat, 31 Jul 1999 00:00
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I am having trouble getting the patch to load. I have unzipped it, but when I try to run the programme, it comes with this message: Unable to access Transport Tycoon Deluxe CD! Result: [Error!] Int 65 restored. Please can you tell me what I have to do to get this to work properly. Thanks Richard Berry r.b...@btinternet.com English team of the Armory fan
Re: [TTD] New version 1.4 of TTDPatch
Author: Chris locke
Date: Sat, 31 Jul 1999 00:00
Date: Sat, 31 Jul 1999 00:00
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Not meaning to be unhelpful, but it works on mine, so I know the patch works. When you normally run TTDX.EXE, do you use the CD? Copy all files from the CD to your hard disk so you don't need the CD again. (Its only a couple of Mb...) Ensure the version of TTDX is compatible with the patch. If you've any probs, email me or reply to the group. I'm also on ICQ: 5642551
Re: [TTD] New version 1.4 of TTDPatch
Author: Chris locke
Date: Sat, 31 Jul 1999 00:00
Date: Sat, 31 Jul 1999 00:00
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Just another thought - did you ever run v1.3 of the patch? If not, I can email it to you to see if that works (to confirm if v1.4 has a problem in it...) Chris
Re: [TTD] New version 1.4 of TTDPatch
Author: Josef Drexler
Date: Mon, 02 Aug 1999 00:00
Date: Mon, 02 Aug 1999 00:00
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In article "Re: [TTD] New version 1.4 of TTDPatch", Old Salt writes: > On Sat, 31 Jul 1999 11:03:12 +0100, "Richard Berry" > <r.b...@btinternet.com> decided to post words that all would read on, > "Re: [TTD] New version 1.4 of TTDPatch", lets see if they are worth > reading. > >>Unable to access Transport Tycoon Deluxe CD! >>Result: [Error!] >>Int 65 restored. > > I also get the same error. Did you append the name of the CD drive to the TTDPatch command line? For example, it might look like ttdpatch -a D:\ if D: is your CD drive. If not, that's the problem. If you did, there must be some bug in TTDPatch. Unfortunately that's one of the areas I can't test myself, because my version doesn't need the CD. A workaround might be to install TTD so that it doesn't need the CD, as shown here: http://i-want-a-website.com/about-tt/ttfaq12.html#12-2 -- Josef Drexler, Aquamarine Dragon (UDIC) | http://publish.uwo.ca/~jdrexler/ -------------------------------------------------------------------------- Please help Conserve Gravity | To email me, please change the country Stop flipping pancakes. | code to .ca - Death to Spammers!
Re: [TTD] New version 1.4 of TTDPatch
Author: Allan Hansen
Date: Wed, 04 Aug 1999 00:00
Date: Wed, 04 Aug 1999 00:00
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Hi Josef & all you other transporters I bought this game (ttdlx) 3 or 4 years ago, and it is stil the one of the greatest games I´ve ever played. It´s been about a year since i last played it, and then three days ago on my way home from work (I travel about 2 hours each way by train) i just finished a scene in another classic Historyline1914-1918on my portable. I lit a smoke, and just looked out the windows on woods, fields and villages pasing by. And you know just felt that need to go home and reinstall ttdlx. I got home, startet ttdlx and were in heaven again. Well about two days later i got that annoying message about vehicles limit. I went on the www, and yiiiihaaaaa i found your great patch. BUT ohhhh disaster, nothing happends. I have followed the instruction, i get no errors, everthing works fine, but no cheats, no station expanding no nothing. I´ve atached a snapshot of the startup (had to very fast), to tell the version number. By the way i got: P166 mmx 64 mb ramm soundblaster And no problems at all running the game. Allan /Denmark Josef Drexler wrote: > Hi fellow TTDers, > > I've just posted an update to TTDPatch on my homepage at > http://publish.uwo.ca/~jdrexler/ttdpatch/ > > New features include: > > - Cheats supported in multiplayer games > - Mammoth trains: up to 126 carriages > - Pre-signals: you never knew how much you needed them until you see them > in action. *Greatly* improves handling of station entrances. > - and lots of other goodies, including a few more sign cheats. > > Check it out! > > Josef > > [Again, sorry for the crosspost but I still don't get agmtt on my server] > > -- > Josef Drexler, Aquamarine Dragon (UDIC) | http://publish.uwo.ca/~jdrexler/ > -------------------------------------------------------------------------- > Please help Conserve Gravity | To email me, please change the country > Give up downhill skiing. | code to .ca - Death to Spammers! > --
Re: [TTD] New version 1.4 of TTDPatch
Author: Allan Hansen
Date: Wed, 04 Aug 1999 00:00
Date: Wed, 04 Aug 1999 00:00
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Hi Again Appearently I got some problems attaching this tiny little jpg. But my ttdlx is version V2.01.119 Parsed version is V2.1.119 size 496601 Protected mode pointer 00010EA4 stored at Int 65. Allan / Denmark Josef Drexler wrote: > Hi fellow TTDers, > > I've just posted an update to TTDPatch on my homepage at > http://publish.uwo.ca/~jdrexler/ttdpatch/ > > New features include: > > - Cheats supported in multiplayer games > - Mammoth trains: up to 126 carriages > - Pre-signals: you never knew how much you needed them until you see them > in action. *Greatly* improves handling of station entrances. > - and lots of other goodies, including a few more sign cheats. > > Check it out! > > Josef > > [Again, sorry for the crosspost but I still don't get agmtt on my server] > > -- > Josef Drexler, Aquamarine Dragon (UDIC) | http://publish.uwo.ca/~jdrexler/ > -------------------------------------------------------------------------- > Please help Conserve Gravity | To email me, please change the country > Give up downhill skiing. | code to .ca - Death to Spammers! > --
Re: [TTD] New version 1.4 of TTDPatch
Author: Chris locke
Date: Thu, 05 Aug 1999 00:00
Date: Thu, 05 Aug 1999 00:00
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Have you started a new game from scratch? And you're sure you're running TTDPatch.exe ? (And not the original shortcut to the game) Please dont' think I'm being patronising asking these questions - just trying to make sure. The quickest way to test the "patch" is to put down a sign, and change it to read "cht: year 2040" and see what happens. If nothing, then something is wrong - let me know - I'll try n help. If the game goes to 2040, the patch is working, and it may not like the original game. But let me know. I know the patch works, as I've run it no probs.
Re: [TTD] New version 1.4 of TTDPatch
Author: Josef Drexler
Date: Wed, 11 Aug 1999 00:00
Date: Wed, 11 Aug 1999 00:00
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In article "Re: [TTD] New version 1.4 of TTDPatch", Chris locke writes: > Have you started a new game from scratch? And you're sure you're > running TTDPatch.exe ? (And not the original shortcut to the game) > Please dont' think I'm being patronising asking these questions - just > trying to make sure. > > The quickest way to test the "patch" is to put down a sign, and change > it to read "cht: year 2040" and see what happens. If nothing, then > something is wrong - let me know - I'll try n help. If the game goes to > 2040, the patch is working, and it may not like the original game. > > But let me know. I know the patch works, as I've run it no probs. It seems you want to be my official help desk? Thanks for helping everybody. I could certainly use a relay station in alt.games.microprose.transport-tyc, which I don't get here. Maybe that would be an alternative if the pints don't work out ;-) -- Josef Drexler | http://publish.uwo.ca/~jdrexler/ ---------------------------------+---------------------------------------- Please help Conserve Gravity | To email me, please change the country Play Hockey, not Baseball. | code to .ca - Death to Spammers!
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