Thread View: alt.games.microprose.transport-tyc
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Started by Josef Drexler
Fri, 14 Oct 2005 02:48
2.0.1 alpha 63
Author: Josef Drexler
Date: Fri, 14 Oct 2005 02:48
Date: Fri, 14 Oct 2005 02:48
57 lines
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3783 bytes
Hi all,
the latest alpha version is as usual at http://www.ttdpatch.net/src/
This one has a few goodies again. The first one was written by Oskar
Eisemuth. With "autoslope on", you can raise and lower land below
existing tracks and it will automatically create foundations. This only
works when the track is compatible with the new land shape of course, but
it allows you to do some basic landscaping without having to first remove
all tracks.
The other new switch is an improvement to the good old "autorenew" switch.
With "autoreplace on", the patch supports replacing vehicles with better
models. Note however that this is predetermined by the various .grf sets,
which still need to add support for it. This means that currently the
player has no choice what loco will be used as upgrade, instead the
vehicle set determines this. The only choice you have is setting the
minimum required reliability as a switch option. The default value here is
80%. For testing purposes, I've made a replacement scheme for the DBSetXL
which you may download at
http://www.ttdpatch.net/src/newgrfdemo/dbsetxl_rep.grf - it uses different
locos for mainline and local services, and of course differentiates
properly between freight and passenger locos.
Enjoy!
Josef
All changes in 2.0.1 alpha 63:
- fixed bug in var.action 2 <vadadjust> divide/modulo operation
- added player colour info to var. 43
- new switch, "autoreplace on" to automatically replace vehicles with
better models when they get old (needs .grf support to define what
models are "better"), will only use models with given min. reliability
- by Oskar: new switch "autoslope on" allows lowering land under tracks
and automatically builds foundations there
- by Csaba:
* cargo property 9 should now be usable for cargoes that already have
a bit defined, and should disable the previous bit. A special value
FF will remove the slot from cargo type listings.
* (devel) commented some of my previously uncommented code, more to
come...
* fixed bug in load/unload code that made trains deliver cargo to
stations which didn't accept it
- added two new tests to action 7/9
- made backward jumps to labels work (but still not safe in most cases)
- fixed display of food/water received by town last month
- fixed action 0 with allocation to not run out of IDs during
initialization
--
Josef Drexler | http://jdrexler.com/home/
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