Thread View: alt.games.microprose.transport-tyc
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Started by Jonty
Wed, 12 Oct 2005 18:56
Unload Order?
Author: Jonty
Date: Wed, 12 Oct 2005 18:56
Date: Wed, 12 Oct 2005 18:56
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Hi everyone, I've been out of the loop for a while and I've just come back and discovered all these new wonders - one way roads, NewStations 0.4 etc. However, I was playing a61 this afternoon on the Metromegalopolis scenario and I needed to have a train with an 'unload' order. It went from one Iron Ore mine, loaded, went to another one and unloaded. The idea was that the bigger train waiting there would pick up the unloaded Ore and go off to the Steel Mill. But... when the first train unloads in the station, the big train loads with Iron Ore, then empties and gets less money than it should for it! Then it slowly loads normally until the first train comes again, and fills it up! This is annoying because it means the big train never leaves the station so I'm not producing any Steel. Is this a bug in the Patch, or am I just doing something wrong? Any help would be greatly appreciated. Jonty P.S. I can email anyone my savegame and ttdpatch.cfg if they want
Re: Unload Order?
Author: Stevie D
Date: Wed, 12 Oct 2005 20:57
Date: Wed, 12 Oct 2005 20:57
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Jonty wrote:
> I've been out of the loop for a while and I've just come back and discovered
> all these new wonders - one way roads, NewStations 0.4 etc. However, I was
> playing a61 this afternoon on the Metromegalopolis scenario and I needed to
> have a train with an 'unload' order. It went from one Iron Ore mine, loaded,
> went to another one and unloaded. The idea was that the bigger train
> waiting there would pick up the unloaded Ore and go off to the Steel Mill.
> But... when the first train unloads in the station, the big train loads with
> Iron Ore, then empties and gets less money than it should for it! Then it
> slowly loads normally until the first train comes again, and fills it up!
> This is annoying because it means the big train never leaves the station so
> I'm not producing any Steel. Is this a bug in the Patch, or am I just doing
> something wrong?
I'm having difficulty visualising what you mean here.
What I can see is...
Small Iron Ore Mine Big Iron Ore Mine Steel Mill
โกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโกโก
With one train taking iron from the small mine to the big mine, and
then a big train taking all the iron to the steel mill.
In which case, you need to have:
Small train orders:
1. Small Iron Ore Mine (Full load)
2. Big Iron Ore Mine (Unload)
And big train orders:
1. Big Iron Ore Mine (Full load)
2. Steel Mill.
Does that help?
--
Stevie D
\\\\\ ///// Bringing dating agencies to the
\\\\\\\__X__/////// common hedgehog since 2001 - "HedgeHugs"
___\\\\\\\'/ \'///////_____________________________________________
Re: Unload Order?
Author: Jonty
Date: Thu, 13 Oct 2005 19:36
Date: Thu, 13 Oct 2005 19:36
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Thanks for the reply, I know what you mean, I thought it seemed a bit baffling! The thing is, I have the same orders as those you wrote and that's why I can't understand what's going on. If I put the big train in the Depot and just let the small one come and unload the Station window should say '<amount> tons of Iron Ore (en-route from <station name> Station)' but it doesn't, it just says the usual '<amount> tons of Iron Ore'. Another thing I noticed is that when the big train loads with the Iron Ore en-route from the first station which, for instance, is called Gruntown South (I can't remember it's real name!) it actually says on the carriages window that the first few carriages are filled with Iron Ore that is actually from that station, and the rest fill up with Iron Ore from Gruntown South, which is when it gets rid of it all and makes money from nowhere! It doesn't accept Iron Ore at that station so I don't know where it's going. This is seeming more and more like a bug to me! Thanks, Jonty P.S. sorry if I'm confusing everyone again! "Stevie D" <stevieinyork@yahoo.co.uk> wrote in message news:60uqk117sn7i4h7iqp0adjdj0lupalpmsd@4ax.com... > Jonty wrote: > >> I've been out of the loop for a while and I've just come back and >> discovered >> all these new wonders - one way roads, NewStations 0.4 etc. However, I >> was >> playing a61 this afternoon on the Metromegalopolis scenario and I needed >> to >> have a train with an 'unload' order. It went from one Iron Ore mine, >> loaded, >> went to another one and unloaded. The idea was that the bigger train >> waiting there would pick up the unloaded Ore and go off to the Steel >> Mill. >> But... when the first train unloads in the station, the big train loads >> with >> Iron Ore, then empties and gets less money than it should for it! Then >> it >> slowly loads normally until the first train comes again, and fills it up! >> This is annoying because it means the big train never leaves the station >> so >> I'm not producing any Steel. Is this a bug in the Patch, or am I just >> doing >> something wrong? > > I'm having difficulty visualising what you mean here. > > What I can see is... > > Small Iron Ore Mine Big Iron Ore Mine Steel Mill > ?????????????????????????????????????????????????????????? > > With one train taking iron from the small mine to the big mine, and > then a big train taking all the iron to the steel mill. > > In which case, you need to have: > Small train orders: > 1. Small Iron Ore Mine (Full load) > 2. Big Iron Ore Mine (Unload) > > And big train orders: > 1. Big Iron Ore Mine (Full load) > 2. Steel Mill. > > Does that help? > > -- > Stevie D > \\\\\ ///// Bringing dating agencies to the > \\\\\\\__X__/////// common hedgehog since 2001 - "HedgeHugs" > ___\\\\\\\'/ \'///////_____________________________________________
Fixed!
Author: Jonty
Date: Fri, 14 Oct 2005 17:51
Date: Fri, 14 Oct 2005 17:51
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Looks like Csaba has fixed it in a63: * fixed bug in load/unload code that made trains deliver cargo to stations which didn't accept it I haven't downloaded the update yet but this looks like the one. Thanks!! Jonty
Re: Fixed!
Author: Josef Drexler
Date: Fri, 14 Oct 2005 18:15
Date: Fri, 14 Oct 2005 18:15
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Jonty wrote:
> Looks like Csaba has fixed it in a63:
>
> * fixed bug in load/unload code that made trains deliver cargo to stations
> which didn't accept it
>
> I haven't downloaded the update yet but this looks like the one.
Maybe you should try it first...
Csaba told that this probably wasn't what he fixed.
--
Josef Drexler | http://jdrexler.com/home/
---------------------------------+----------------------------------------
Please help Conserve Gravity | Email address is *valid*.
Play Chess, not Basketball. | Don't remove the "nospam" part.
Fixed!... Probably
Author: Jonty
Date: Sat, 15 Oct 2005 09:10
Date: Sat, 15 Oct 2005 09:10
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Josef Drexler wrote... > Maybe you should try it first... > > Csaba told that this probably wasn't what he fixed. I've played the updated game and I haven't seen it do it again... yet. It only happens if the small train makes the big train fully load when it unloads its cargo. I'll keep watching and post here again if I see it. Jonty
Re: Fixed!... Probably
Author: Donald J Braun
Date: Sun, 16 Oct 2005 05:30
Date: Sun, 16 Oct 2005 05:30
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I unloaded train of 14 cars of coal at a station with a 45 car coal train waiting to load. Running ten trains into the station all unloading and then two 45 car trains loading and traveling clear across the map. Also there is a coal mine feeding the station at the same time. All unload and load AOK no problems. Note I use 2.0.1 aphia 61,62,63, and have not had your problem. I use the window version of TTD and it patches. Don "Jonty" <jontycomp@hotmail.co.uk> wrote in message news:4350c781_2@mk-nntp-2.news.uk.tiscali.com... > > Josef Drexler wrote... > > > Maybe you should try it first... > > > > Csaba told that this probably wasn't what he fixed. > > I've played the updated game and I haven't seen it do it again... yet. It > only happens if the small train makes the big train fully load when it > unloads its cargo. I'll keep watching and post here again if I see it. > > Jonty > >
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