Thread View: alt.games.microprose.transport-tyc
5 messages
5 total messages
Started by Ronnie Clark
Sat, 24 Sep 2005 00:54
State of the Patch
Author: Ronnie Clark
Date: Sat, 24 Sep 2005 00:54
Date: Sat, 24 Sep 2005 00:54
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You know, I think the patch has finally reach that situation where it does everything I had ever hoped I could do with only 1 exception (I just wish the scale was 256 times bigger with towns only about 20 times bigger, ie cities having suburban services, and plenty of space for nice big junctions and long realistic running lines! <me dribbles whilst daydreaming>). For trains, there's so much you can do now to imitate the prototype so well that it's hard to imagine any leaps and bounds that might turn up in the future. I really just want to say thank you to Josef and the whole patch team for their splendid work in developing what has to be THE ultimate computer game patch of the world. There can't be many others out there that have kept totally fresh a game that is now a decade old! Well done all, -- Ronnie -- Have a great day... ...Have a Great Central day. www.greatcentralrailway.com
Re: State of the Patch
Author: Josef Drexler
Date: Sun, 25 Sep 2005 18:38
Date: Sun, 25 Sep 2005 18:38
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On Sat, 24 Sep 2005 01:54:18 +0100, Ronnie Clark wrote: > You know, I think the patch has finally reach that situation where it does > everything I had ever hoped I could do with only 1 exception (I just wish > the scale was 256 times bigger with towns only about 20 times bigger, ie > cities having suburban services, and plenty of space for nice big junctions > and long realistic running lines! <me dribbles whilst daydreaming>). For > trains, there's so much you can do now to imitate the prototype so well that > it's hard to imagine any leaps and bounds that might turn up in the future. How about new sound effects, and train running and steam puff sounds ;) > I really just want to say thank you to Josef and the whole patch team > for their splendid work in developing what has to be THE ultimate > computer game patch of the world. There can't be many others out there > that have kept totally fresh a game that is now a decade old! Well, I'm glad you enjoy it. -- Josef Drexler | http://jdrexler.com/home/ ---------------------------------+--------------------------------------- Please help Conserve Gravity | Email address is *valid*. Don't do push ups | Don't remove the "nospam" part.
Re: State of the Patch
Author: sean
Date: Wed, 28 Sep 2005 03:34
Date: Wed, 28 Sep 2005 03:34
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Is it ever possible in the future to make the map size bigger? sean "Josef Drexler" <nospam0905@joesbox.cjb.net> wrote in message news:pan.2005.09.25.18.37.24.928303@joesbox.cjb.net... > On Sat, 24 Sep 2005 01:54:18 +0100, Ronnie Clark wrote: >> You know, I think the patch has finally reach that situation where it >> does >> everything I had ever hoped I could do with only 1 exception (I just wish >> the scale was 256 times bigger with towns only about 20 times bigger, ie >> cities having suburban services, and plenty of space for nice big >> junctions >> and long realistic running lines! <me dribbles whilst daydreaming>). For >> trains, there's so much you can do now to imitate the prototype so well >> that >> it's hard to imagine any leaps and bounds that might turn up in the >> future. > > How about new sound effects, and train running and steam puff sounds ;) > >> I really just want to say thank you to Josef and the whole patch team >> for their splendid work in developing what has to be THE ultimate >> computer game patch of the world. There can't be many others out there >> that have kept totally fresh a game that is now a decade old! > > Well, I'm glad you enjoy it. > > -- > Josef Drexler | http://jdrexler.com/home/ > ---------------------------------+--------------------------------------- > Please help Conserve Gravity | Email address is *valid*. > Don't do push ups | Don't remove the "nospam" part. >
Re: State of the Patch
Author: Josef Drexler
Date: Wed, 28 Sep 2005 11:47
Date: Wed, 28 Sep 2005 11:47
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On Wed, 28 Sep 2005 03:34:40 +0000, sean wrote: > Is it ever possible in the future to make the map size bigger? Who knows what the future will bring? Not me... It's not something I or anyone else is working on, due to the insanely large amount of work involved. -- Josef Drexler | http://jdrexler.com/home/ ---------------------------------+--------------------------------------- Please help Conserve Gravity | Email address is *valid*. Play Hockey, not Baseball. | Don't remove the "nospam" part.
Re: State of the Patch
Author: Ronnie Clark
Date: Wed, 28 Sep 2005 11:51
Date: Wed, 28 Sep 2005 11:51
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"Josef Drexler" <nospa...@joesbox.cjb.net> wrote in message news:pan.2005.09.28.11.46.39.753801@joesbox.cjb.net... > On Wed, 28 Sep 2005 03:34:40 +0000, sean wrote: > > > Is it ever possible in the future to make the map size bigger? > > Who knows what the future will bring? Not me... > > It's not something I or anyone else is working on, due to the insanely > large amount of work involved. And something is only impossible until someone does it, eh? :) -- Ronnie -- Have a great day... ...Have a Great Central day. www.greatcentralrailway.com
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