Thread View: alt.games.microprose.transport-tyc
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Started by Tom Cumming
Fri, 16 Sep 2005 23:02
Sounds being played too fast
Author: Tom Cumming
Date: Fri, 16 Sep 2005 23:02
Date: Fri, 16 Sep 2005 23:02
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1237 bytes
I have just started having a play with the latest alpha, and found that around 50% of the time, the sound effects are being played too fast - at what sounds like double pitch and double speed. Has anyone else found this? Is it a bug or something I've done wrong? Thanks.
Re: Sounds being played too fast
Author: Josef Drexler
Date: Sat, 17 Sep 2005 13:38
Date: Sat, 17 Sep 2005 13:38
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On Fri, 16 Sep 2005 23:02:27 +0000, Tom Cumming wrote: > I have just started having a play with the latest alpha, and found > that around 50% of the time, the sound effects are being played > too fast - at what sounds like double pitch and double speed. Has > anyone else found this? Is it a bug or something I've done wrong? That's the newsounds feature. These sounds have that speed setting in the sample.cat, and the new sound dll just plays them at that speed. TTD however ignored the speed and always played it at 11 kHz. -- Josef Drexler | http://jdrexler.com/home/ ---------------------------------+--------------------------------------- Please help Conserve Gravity | Email address is *valid*. Play Chess, not Basketball. | Don't remove the "nospam" part.
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