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Thread View: alt.games.microprose.transport-tyc
2 messages
2 total messages Started by Tom Cumming Fri, 16 Sep 2005 23:02
Sounds being played too fast
#28362
Author: Tom Cumming
Date: Fri, 16 Sep 2005 23:02
6 lines
1237 bytes
I have just started having a play with the latest alpha, and found 
that around 50% of the time, the sound effects are being played 
too fast - at what sounds like double pitch and double speed. Has 
anyone else found this? Is it a bug or something I've done wrong?

Thanks.
Re: Sounds being played too fast
#28363
Author: Josef Drexler
Date: Sat, 17 Sep 2005 13:38
16 lines
2043 bytes
On Fri, 16 Sep 2005 23:02:27 +0000, Tom Cumming wrote:

> I have just started having a play with the latest alpha, and found 
> that around 50% of the time, the sound effects are being played 
> too fast - at what sounds like double pitch and double speed. Has 
> anyone else found this? Is it a bug or something I've done wrong?

That's the newsounds feature.  These sounds have that speed setting in the
sample.cat, and the new sound dll just plays them at that speed.  TTD
however ignored the speed and always played it at 11 kHz.

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