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Thread View: alt.games.microprose.transport-tyc
12 messages
12 total messages Started by Chris Sat, 25 Dec 2004 15:25
Christmas thoughts...
#28127
Author: Chris
Date: Sat, 25 Dec 2004 15:25
20 lines
1693 bytes
I've not been around for a little while, mainly because of work... but
I've just had a chance to play the latest patch, and have a couple of
thoughts....

1. You don't seem to be able to place canals under bridges (though you
can place bridges over canals....
2. In the arctic climate (all that I've had a chance to play), the
grass by the canals is still temperate green, and doesn't appear to
get snowy!
3. It would be good if it was possible to place lighthouses /
transmitter masts - a menu option from by the place trees would be
agood place to put it...

I'm sure I'll probably think of other comments, but, er, the patch is
looking fantastic - thanks to all that have been working on it -
particularly features like the hi-res and introduction of canals are
real bonuses!

Merry Christmas!
Chris
Re: Christmas thoughts...
#28128
Author: Michael Blunck
Date: Sat, 25 Dec 2004 17:42
18 lines
1291 bytes
Chris wrote:

> 1. You don't seem to be able to place canals under bridges [...]

That“s a bug, possibly since the introduction of "custombridgeheads" (?),

> 2. In the arctic climate [...] the grass by the canals is still temperate
> green, and doesn't appear to get snowy!

http://www.ewetel.net/~michael.blunck/ttd/canals.png

> 3. It would be good if it was possible to place lighthouses /
> transmitter masts [...]

Why don“t use the editor for things like this?

regards
Michael
Re: Christmas thoughts...
#28130
Author: Chris
Date: Sat, 25 Dec 2004 21:30
23 lines
1626 bytes
On Sat, 25 Dec 2004 18:42:02 +0100, "Michael Blunck"
<michael.blunck@ewetel.net> wrote:

Hi Michael,

Thanks for the quick reply  (o:

>Chris wrote:
>> 2. In the arctic climate [...] the grass by the canals is still temperate
>> green, and doesn't appear to get snowy!
>http://www.ewetel.net/~michael.blunck/ttd/canals.png

I'm not getting that - am I missing something?!


>> 3. It would be good if it was possible to place lighthouses /
>> transmitter masts [...]
>Why don“t use the editor for things like this?

Ah yes, had forgotton about that - I'm just lazy, I guess  (o;

Regards,
Chris
Re: Christmas thoughts...
#28143
Author: Boudewijn Dijkstra
Date: Sat, 25 Dec 2004 22:43
8 lines
1635 bytes
"Chris" <Chris_c2R@[removetoreply]yahoo.co.uk> schreef in bericht 
news:41cd81ee.18909734@news-text.dsl.pipex.com...

> 1. You don't seem to be able to place canals under bridges (though you
> can place bridges over canals....

The same occurs with electrified tracks, but not with regular tracks or roads. 
The type of bridge doesn't seem to matter. 
Re: Christmas thoughts...
#28132
Author: Chris
Date: Mon, 27 Dec 2004 12:40
18 lines
1733 bytes
On Sat, 25 Dec 2004 21:30:21 GMT, Chris
<Chris_c2R@[removetoreply]yahoo.co.uk> wrote:

>>Chris wrote:
>>> 2. In the arctic climate [...] the grass by the canals is still temperate
>>> green, and doesn't appear to get snowy!
>>http://www.ewetel.net/~michael.blunck/ttd/canals.png
>
>I'm not getting that - am I missing something?!

...and, rather oddly I'm getting diesel smoke and sounds from steam
trains in the arctic set - and people carriages don't appear to be
available in standard depots, just electric ones.

Is thi a config problem with my machine, or is it a known thing?

Ta,
Chris
Re: Christmas thoughts...
#28133
Author: Boudewijn Dijkstra
Date: Mon, 27 Dec 2004 12:54
21 lines
2369 bytes
"Chris" <Chris_c2R@[removetoreply]yahoo.co.uk> schreef in bericht 
news:41d00269.9554625@news-text.dsl.pipex.com...
> On Sat, 25 Dec 2004 21:30:21 GMT, Chris
> <Chris_c2R@[removetoreply]yahoo.co.uk> wrote:
>
>>>Chris wrote:
>>>> 2. In the arctic climate [...] the grass by the canals is still temperate
>>>> green, and doesn't appear to get snowy!
>>>http://www.ewetel.net/~michael.blunck/ttd/canals.png
>>
>>I'm not getting that - am I missing something?!
>
> ...and, rather oddly I'm getting diesel smoke and sounds from steam
> trains in the arctic set - and people carriages don't appear to be
> available in standard depots, just electric ones.
>
> Is thi a config problem with my machine, or is it a known thing?

Disappearing passenger coaches in regular depots has been reported before. 
Remember that if you have the very latest patch, it is the alpha 41 version, 
which is prone to have some bugs, because it is an alpha version. 
Re: Christmas thoughts...
#28136
Author: Michael Blunck
Date: Mon, 27 Dec 2004 13:14
18 lines
1242 bytes
Chris wrote:

[canals]

>> I'm not getting that - am I missing something?!

Those will be in NewShips XL, coming soon.

[...]

> - and people carriages don't appear to be
> available in standard depots, just electric ones.

It“s a bug in a42. As a workaround, just electrify the depot(s) (no need to
electrify the track as well).

regards
Michael
Re: Christmas thoughts...
#28135
Author: Chris
Date: Mon, 27 Dec 2004 13:25
24 lines
2190 bytes
On Mon, 27 Dec 2004 12:54:48 GMT, "Boudewijn Dijkstra"
<usenet@bdijkstra.tmfweb.nl> wrote:

>> ...and, rather oddly I'm getting diesel smoke and sounds from steam
>> trains in the arctic set - and people carriages don't appear to be
>> available in standard depots, just electric ones.
>>
>> Is thi a config problem with my machine, or is it a known thing?
>
>Disappearing passenger coaches in regular depots has been reported before. 
>Remember that if you have the very latest patch, it is the alpha 41 version, 
>which is prone to have some bugs, because it is an alpha version. 

hehe, yeah. I'm using alpha 42 now (having just upgraded from
something like alpha 16)  I've been using computers and ttd with the
patch long enough to know that  (o;   Just that if noone reported
things that don't work, they'd never be fixed.

Another thing I just noticed, is that road vehicles don't overtake
through road tunnels - I've never really played with ones of different
speeds on the same route before so it's not something I've come
across... 

Chris
Re: Christmas thoughts...
#28138
Author: Chris
Date: Mon, 27 Dec 2004 13:32
17 lines
1546 bytes
On Mon, 27 Dec 2004 14:14:27 +0100, "Michael Blunck"
<michael.blunck@ewetel.net> wrote:

>Chris wrote:
>[canals]
>
>Those will be in NewShips XL, coming soon.

>> - and people carriages don't appear to be
>> available in standard depots, just electric ones.
>
>It“s a bug in a42. As a workaround, just electrify the depot(s) (no need to
>electrify the track as well).

Cheers Michael,  that was the solution I had figured too  (o:

Chris
Re: Christmas thoughts...
#28141
Author: Chris
Date: Mon, 27 Dec 2004 13:33
9 lines
1355 bytes
On Mon, 27 Dec 2004 12:40:54 GMT, Chris
<Chris_c2R@[removetoreply]yahoo.co.uk> wrote:

>...and, rather oddly I'm getting diesel smoke and sounds from steam
>trains in the arctic set

...and also vice-versa - steam coming from that little diesel MJS250!

Chris
Re: Christmas thoughts...
#28139
Author: Pierre Schade
Date: Wed, 19 Jan 2005 15:54
15 lines
1783 bytes
> >> I'm not getting that - am I missing something?!
>
> Those will be in NewShips XL, coming soon.

yep.
We does schon lange wait for soon ^^ :-P

> >  1. You don't seem to be able to place canals under bridges (though you
can place bridges over canals....)

You cannot place a railway-track under YOUR bride, too.
It says "Tile belongs to another Company" (Gebiet gehƶrt einer anderen
Firma)

Pierre
Re: Christmas thoughts...
#28140
Author: Michael Blunck
Date: Fri, 21 Jan 2005 09:50
11 lines
1259 bytes
Pierre Schade wrote:

[...]

> You cannot place a railway-track under YOUR bride, too.
> It says "Tile belongs to another Company" [...]

Well, that sounds like very bad premises for your marriage, I“m sorry.

SCNR
Michael
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