Thread View: alt.games.microprose.transport-tyc
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Started by Matthew Clark
Mon, 27 Sep 2004 05:28
Locomotion Opponents
Author: Matthew Clark
Date: Mon, 27 Sep 2004 05:28
Date: Mon, 27 Sep 2004 05:28
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I'm impressed/annoyed with the opponents in Locomotion. I'm impressed that the quality of the competition is greatly improved over TTD. At one point in one of the scenarios, three of my competitors were worth more than $300 million while I was piddling along at 20 mil or so. There are some things I don't like though... I don't like that you can't turn off the competition altogether like you could in TTD. Further, I don't like how difficult it is to do "war" with the competition. You can't buy them out! You can't destroy their trains, buses and trucks. You can't buy land in whole areas around their stations to prevent them from building. Heck, you can't even buy land around your own stations to preserve space for future expansion (a frustrating flaw). In essence, all of the little things that made the competition in TTD so much fun are gone. Now, they're just annoying... As an aside, I also think I should be able to control the color of the competitors company. I realize that in "real life" I wouldn't be able to tell another company to change colors, but for game play reasons it'd be nice to have them change to colors which contrast each other instead of blending end with each other. Does any one share my frustrations with the opponents? Disagree? Cheers, Matthew
Re: Locomotion Opponents
Author: Aquila
Date: Mon, 27 Sep 2004 16:58
Date: Mon, 27 Sep 2004 16:58
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"Matthew Clark" <clarkbhm@hotmail.com> wrote in message news:KxN5d.3589$r%4.3081@trndny05... > I'm impressed/annoyed with the opponents in Locomotion. I'm impressed that > the quality of the competition is greatly improved over TTD. At one point > in one of the scenarios, three of my competitors were worth more than $300 > million while I was piddling along at 20 mil or so. > > There are some things I don't like though... I don't like that you can't > turn off the competition altogether like you could in TTD. Further, I > don't like how difficult it is to do "war" with the competition. You can't > buy them out! You can't destroy their trains, buses and trucks. You can't > buy land in whole areas around their stations to prevent them from > building. Heck, you can't even buy land around your own stations to > preserve space for future expansion (a frustrating flaw). In essence, all > of the little things that made the competition in TTD so much fun are > gone. Now, they're just annoying... > > As an aside, I also think I should be able to control the color of the > competitors company. I realize that in "real life" I wouldn't be able to > tell another company to change colors, but for game play reasons it'd be > nice to have them change to colors which contrast each other instead of > blending end with each other. > > Does any one share my frustrations with the opponents? Disagree? > > Cheers, > Matthew Have you tried altering the scenario in the editor so you have no opponents(I realise that this probably won't work but it's worth a try)? > >
Re: Locomotion Opponents
Author: Ark
Date: Mon, 27 Sep 2004 20:05
Date: Mon, 27 Sep 2004 20:05
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> Have you tried altering the scenario in the editor so you have no > opponents(I realise that this probably won't work but it's worth a try)? > > > This would work. Very easy - load the scenairo in the editor, change # of AI opponents to whatever # pleases you, and you get a new scenario. At tt-forums.net, someone even posted a complete set of all game scenarios without the AIs
Re: Locomotion Opponents
Author: Bill
Date: Tue, 28 Sep 2004 06:31
Date: Tue, 28 Sep 2004 06:31
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I agree with you there, i would like to reserve land around my small airports so when medium or large ones become available, i can upgrade the airport with no hassles. still love the game tho, i'm hooked.... Bill On Mon, 27 Sep 2004 05:28:10 GMT, "Matthew Clark" <clarkbhm@hotmail.com> wrote: snip >You can't buy >land in whole areas around their stations to prevent them from building. >Heck, you can't even buy land around your own stations to preserve space for >future expansion (a frustrating flaw). In essence, all of the little things >that made the competition in TTD so much fun are gone. Now, they're just >annoying... > snip >Cheers, >Matthew > >
Re: Locomotion Opponents
Author: Josef Drexler
Date: Tue, 28 Sep 2004 07:27
Date: Tue, 28 Sep 2004 07:27
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Bill wrote on Tue, 28 Sep 2004 06:31:19 GMT: > I agree with you there, i would like to reserve land around my small > airports so when medium or large ones become available, i can upgrade > the airport with no hassles. Well, buying land wouldn't help so much. You can sort of do that by building rails there, with junctions to prevent roads from crossing them. However, that does not prevent people from bridging over them, nor would buying land do that. But to build an airport, you need to "own" all the airspace above it, or at least 10 or 15 units of height. So even if you could buy the land you wouldn't necessarily be able to upgrade your airport... -- Josef Drexler | http://publish.uwo.ca/~jdrexler/ ---------------------------------+--------------------------------------- Please help Conserve Gravity | Email address is *valid*. Walk with a light step. | Don't remove the "nospam" part.
Re: Locomotion Opponents
Author: Bill
Date: Fri, 01 Oct 2004 09:33
Date: Fri, 01 Oct 2004 09:33
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good thinking 99... i didn't think of that.. singingfrog@nospam.notcoldmail.com
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