Thread View: alt.games.microprose.transport-tyc
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Started by Wefer
Sun, 19 Sep 2004 17:14
Locomotion. Service interval?
Author: Wefer
Date: Sun, 19 Sep 2004 17:14
Date: Sun, 19 Sep 2004 17:14
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Hello everybody. I have a serious problem with locomotion. there is something like "service interval" like in TTDX? My trains has **only 6-7 years**, and has around 5-10% of reliability!! All trains are continuosly in breakdown, and breakdowns can't be disabled. The unique way I know it's to buy a new engine for every train, but it's really tedious, and every 6 years it's really pathetic. There is some kind of "service interval", or it's simple another Locomotion's bug? Thanks.
Re: Locomotion. Service interval?
Author: scotchbird
Date: Sun, 19 Sep 2004 23:00
Date: Sun, 19 Sep 2004 23:00
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"Wefer" <weferQUITAR@wefer.com> wrote in message news:2r5t36F16krmjU1@uni-berlin.de... > Hello everybody. > I have a serious problem with locomotion. there is something like "service > interval" like in TTDX? > My trains has **only 6-7 years**, and has around 5-10% of reliability!! All > trains are continuosly in breakdown, and breakdowns can't be disabled. > The unique way I know it's to buy a new engine for every train, but it's > really tedious, and every 6 years it's really pathetic. > There is some kind of "service interval", or it's simple another > Locomotion's bug? > Thanks. > > One thing I noticed is that at some point more cars added to trains lowers reliability. It may be that pulling lots of cars beyond the engines rating puts extra wear on locomotives. I don't know what the intended wear rate of locomotives is supposed to be but compared to buses they are ironmen. Trams on the other hand don't seem to ever wear out and I run them into the ground.
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