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7 messages
7 total messages Started by Josef Drexler Mon, 10 May 2004 05:30
2.0.1 alpha 26
#27658
Author: Josef Drexler
Date: Mon, 10 May 2004 05:30
79 lines
4783 bytes
Hi all,

Here's the latest alpha version: http://www.ttdpatch.net/src/

Because of changes in the internal graphics format, you have to download 
the new station and canals graphics again, the old files will no longer 
work in alpha 26.  Just go to http://server/yoda-
pages/Homepage/ttdpatch/newgrf.html#201 and get them there.

Thanks to Oskar's diligence, it's now possible to build bridges that are 
more than one height level above the ground, something that used to be 
firmly planted in the "impossible to do" category.  Well, it's only 
impossible until somebody does it....  To use this feature, set 
"higherbridges on" (-Yh), and just build the bridges as usual.  Note that 
it's still not possible to have crossing bridges, bridges over diagonal 
track, or anything else that used to be impossible.  But they can be 
higher now, finally.

A new contributor to TTDPatch, Marijn (not to be confused with Marcin), 
has improved the "moreindustries" switch.  It now allows you to fund 
prospecting of primary industries such as coal mines.  This is very 
expensive, and with no guarantee of success, in fact, the more industries 
of that type are already on the map, the less likely the prospecting is 
to succeed.  Just open the "Fund Industry" window, and click on a primary 
industry to fund prospecting.

For my part, I've fixed a host of bugs that were present in alpha 25, in 
particular those related to the new station graphics.  Now they no longer 
need "signalsontrafficside on", and neither does the waypoint selection 
in the rail station window apply to other station types.  So it's now 
safe to leave it set to waypoints.

Also, the gamespeed feature now works in the DOS version as well, using 
the same "q", "w" and "e" keys as the Windows version.  Finally, if you 
have "morehotkeys on", the space bar will now cancel news messages in 
summary mode as well (that is those scrolling blue messages in the status 
bar).

And that's it for today.  Have fun with the new features!

Josef.


All changes in 2.0.1 alpha 26:
- make gamespeed hotkeys work in DOS too
- by Marijn: "moreindustries" now allows funding the prospecting of
  new primary industries, with less chance of success the more
  industries of that type there are
- by Oskar: "higherbridges" or -Yh allows building bridges more than
  one height level high
- fixed bug with station waypoint selection being applied to other
  station types as well
- fixed bug requiring signalsontrafficside on for new station
  graphics to work
- fixed bug with removing electrified track from under bridge and
  pylons not being removed as well
- changed meaning of station var 40, and introduced new var 41 which
  gives separate tile information for all individually built
  sections
- changed definition of station prop 09 to allow defining variable
  number of tiles
- added callback 14 for stations to display other tile types
- by Oskar: changed canals to use action 1/2/3 system
- fixed bug with showing wrong error sprite in grf status window
- allow forcing a .grf to activate
- with "morehotkeys on", space bar now cancels summary news messages
  as well
- fixed inverted meaning of miscmods bit 10 (value 1024), without it
  now vehicle names will really be used in news messages; set the
  bit to disable this
- change freighttrains to show "20 tons of coal (x5)" instead of
  multiplied amount

-- 
   Josef Drexler                 |    http://publish.uwo.ca/~jdrexler/
---------------------------------+---------------------------------------
 Please help Conserve Gravity    | Email address is *valid*.
 Carry a helium balloon.         | Don't remove the "nospam" part.
Re: 2.0.1 alpha 26
#27659
Author: Josef Drexler
Date: Mon, 10 May 2004 05:41
15 lines
1781 bytes
I wrote on Mon, 10 May 2004 01:30:01 -0400:
> 
> Because of changes in the internal graphics format, you have to download 
> the new station and canals graphics again, the old files will no longer 
> work in alpha 26.  Just go to http://server/yoda-
> pages/Homepage/ttdpatch/newgrf.html#201 and get them there.

Hehe, oops, that should be http://www.ttdpatch.net/newgrf.html#201 of 
course...

-- 
   Josef Drexler                 |    http://publish.uwo.ca/~jdrexler/
---------------------------------+---------------------------------------
 Please help Conserve Gravity    | Email address is *valid*.
 Carry a helium balloon.         | Don't remove the "nospam" part.
higherbridges on
#27660
Author: Demon
Date: Tue, 11 May 2004 01:53
82 lines
4995 bytes
how deos it work, i still cant get bridges higher then 1 block
"Josef Drexler" <nospam0504@joesbox.cjb.net> wrote in message
news:MPG.1b08dd6261810cf2989e87@server.our.house...
>
> Hi all,
>
> Here's the latest alpha version: http://www.ttdpatch.net/src/
>
> Because of changes in the internal graphics format, you have to download
> the new station and canals graphics again, the old files will no longer
> work in alpha 26.  Just go to http://server/yoda-
> pages/Homepage/ttdpatch/newgrf.html#201 and get them there.
>
> Thanks to Oskar's diligence, it's now possible to build bridges that are
> more than one height level above the ground, something that used to be
> firmly planted in the "impossible to do" category.  Well, it's only
> impossible until somebody does it....  To use this feature, set
> "higherbridges on" (-Yh), and just build the bridges as usual.  Note that
> it's still not possible to have crossing bridges, bridges over diagonal
> track, or anything else that used to be impossible.  But they can be
> higher now, finally.
>
> A new contributor to TTDPatch, Marijn (not to be confused with Marcin),
> has improved the "moreindustries" switch.  It now allows you to fund
> prospecting of primary industries such as coal mines.  This is very
> expensive, and with no guarantee of success, in fact, the more industries
> of that type are already on the map, the less likely the prospecting is
> to succeed.  Just open the "Fund Industry" window, and click on a primary
> industry to fund prospecting.
>
> For my part, I've fixed a host of bugs that were present in alpha 25, in
> particular those related to the new station graphics.  Now they no longer
> need "signalsontrafficside on", and neither does the waypoint selection
> in the rail station window apply to other station types.  So it's now
> safe to leave it set to waypoints.
>
> Also, the gamespeed feature now works in the DOS version as well, using
> the same "q", "w" and "e" keys as the Windows version.  Finally, if you
> have "morehotkeys on", the space bar will now cancel news messages in
> summary mode as well (that is those scrolling blue messages in the status
> bar).
>
> And that's it for today.  Have fun with the new features!
>
> Josef.
>
>
> All changes in 2.0.1 alpha 26:
> - make gamespeed hotkeys work in DOS too
> - by Marijn: "moreindustries" now allows funding the prospecting of
>   new primary industries, with less chance of success the more
>   industries of that type there are
> - by Oskar: "higherbridges" or -Yh allows building bridges more than
>   one height level high
> - fixed bug with station waypoint selection being applied to other
>   station types as well
> - fixed bug requiring signalsontrafficside on for new station
>   graphics to work
> - fixed bug with removing electrified track from under bridge and
>   pylons not being removed as well
> - changed meaning of station var 40, and introduced new var 41 which
>   gives separate tile information for all individually built
>   sections
> - changed definition of station prop 09 to allow defining variable
>   number of tiles
> - added callback 14 for stations to display other tile types
> - by Oskar: changed canals to use action 1/2/3 system
> - fixed bug with showing wrong error sprite in grf status window
> - allow forcing a .grf to activate
> - with "morehotkeys on", space bar now cancels summary news messages
>   as well
> - fixed inverted meaning of miscmods bit 10 (value 1024), without it
>   now vehicle names will really be used in news messages; set the
>   bit to disable this
> - change freighttrains to show "20 tons of coal (x5)" instead of
>   multiplied amount
>
> -- 
>    Josef Drexler                 |    http://publish.uwo.ca/~jdrexler/
> ---------------------------------+---------------------------------------
>  Please help Conserve Gravity    | Email address is *valid*.
>  Carry a helium balloon.         | Don't remove the "nospam" part.
Re: 2.0.1 alpha 26
#27661
Author: Paul Hoppe
Date: Wed, 12 May 2004 11:20
7 lines
1173 bytes
Hello

I have to say the "higherbridges" are really useful. Thanks.

greetings

Paul
Re: 2.0.1 alpha 26
#27662
Author: SirLoin465a
Date: Thu, 13 May 2004 20:11
13 lines
1480 bytes
I've tried to download the latest patch, but I  keep getting a
"You are not authorized to view this page/http error 403 - forbidden"
message.....
any suggestions?

R. Raygor/SirLoin465a

"Josef Drexler" <nospam0504@joesbox.cjb.net> wrote in message
news:MPG.1b08dd6261810cf2989e87@server.our.house...
>
> Hi all,
>
> Here's the latest alpha version: http://www.ttdpatch.net/src/
Re: 2.0.1 alpha 26
#27663
Author: Josef Drexler
Date: Thu, 13 May 2004 22:36
14 lines
1829 bytes
SirLoin465a wrote on Thu, 13 May 2004 20:11:37 GMT:
> I've tried to download the latest patch, but I  keep getting a
> "You are not authorized to view this page/http error 403 - forbidden"
> message.....
> any suggestions?

Where are you trying to download it from?  
http://www.ttdpatch.net/src/ works fine.

-- 
   Josef Drexler                 |    http://publish.uwo.ca/~jdrexler/
---------------------------------+---------------------------------------
 Please help Conserve Gravity    | Email address is *valid*.
 Use tape&glue, no paperweights  | Don't remove the "nospam" part.
Re: 2.0.1 alpha 26
#27664
Author: SirLoin465a
Date: Fri, 14 May 2004 07:09
14 lines
1677 bytes
My error...  Once I dropped my firewall it downloaded :-)

R. Raygor/SirLoin465a

- - - - - -

> Where are you trying to download it from?
> http://www.ttdpatch.net/src/ works fine.
>
> -- 
>    Josef Drexler                 |    http://publish.uwo.ca/~jdrexler/
> ---------------------------------+---------------------------------------
>  Please help Conserve Gravity    | Email address is *valid*.
>  Use tape&glue, no paperweights  | Don't remove the "nospam" part.
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