Thread View: alt.games.microprose.transport-tyc
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12 total messages
Started by Josef Drexler
Sun, 11 Apr 2004 17:39
2.0.1 alpha 25 - New stations
Author: Josef Drexler
Date: Sun, 11 Apr 2004 17:39
Date: Sun, 11 Apr 2004 17:39
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Hi all, I've finally released the first version of TTDPatch that officially supports new station graphics. You can get is as usual at http://www.ttdpatch.net/src/ As you've read in Michael's announcement, the first new station graphics file is available as well, at http://www.ttdpatch.net/newgrf.html . To use the new station graphics, set "newstations on" in your ttdpatch.cfg, download the graphics and put them in newgrf(w).cfg. Then you can use the yellow arrows in the station construction window to choose the graphics selection. The top arrows will select the station class (at the moment, regular or waypoints), and the bottom arrows select the individual graphics within that class. Note that the new station graphics may not be active by default in existing savegames. If the arrows are grayed out, try opening the graphics status window from the tools menu and enable the new stations there. As for using waypoints, if you build a station using the signal-boxes (or waypoints), then that station will become a pure waypoint. That is, it will never receive or accept cargo, and trains will not stop there, even if you don't use the non-stop command or the "nonstop on" switch of the patch. Also, these waypoints will not reduce your local authority rating for being unserviced stations. Now have fun playing with the new stations! The next alpha version will probably take a bit longer since I'm going on vacation the next two weeks. Josef. All changes in 2.0.1 alpha 25: - added format attribute to error message functions to let gcc check the printf-like arguments - fixed bug in text-ID version of action 4 overwriting semi-random texts - fixed bug in changing new station class names; text-ID is now C1xx - fixed bug with wrong display of built stations - fixed bug with apply button/resetvehicles clearing new stations - waypoints within a town's transport zone no longer reduce the LA rating - fixed bug with train wagons sometimes keeping power of previously sold engine - modified station action 2 and 3 to be like vehicles; supports cargo types and different amounts - new property 10 for stations to set cargo amount for which we switch from "little" cargo to "lots of" cargo - can now distinguish regular and pseudo-sprites and show error message for wrong type instead of crashing - fixed callback 10 not using the right default value if it fails - make sure station graphics are refreshed when changing cargo (from industry or vehicle), when changing rating and/or maybe only when aging cargo - actions 2, 3 now check that the ids they refer to are already defined and display error otherwise - road vehicle acceleration back at alpha 23 settings - adjusted default bus powers -- Josef Drexler | http://publish.uwo.ca/~jdrexler/ ---------------------------------+--------------------------------------- Please help Conserve Gravity | Email address is *valid*. Don't do push ups | Don't remove the "nospam" part.
Re: 2.0.1 alpha 25 - New stations
Author: Mario Schmidt
Date: Sun, 11 Apr 2004 23:08
Date: Sun, 11 Apr 2004 23:08
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Just curious, do these waypoints count as a real station? Because we can only build 400 of them...
Re: 2.0.1 alpha 25 - New stations
Author: Josef Drexler
Date: Mon, 12 Apr 2004 04:47
Date: Mon, 12 Apr 2004 04:47
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Mario Schmidt wrote on Mon, 12 Apr 2004 01:08:47 +0200: > Just curious, do these waypoints count as a real station? Because we can > only build 400 of them... Yes they count, and you can only have 250 stations, not 400. -- Josef Drexler | http://publish.uwo.ca/~jdrexler/ ---------------------------------+--------------------------------------- Please help Conserve Gravity | Email address is *valid*. Play Hockey, not Baseball. | Don't remove the "nospam" part.
Re: 2.0.1 alpha 25 - New stations
Author: Mario Schmidt
Date: Mon, 12 Apr 2004 10:33
Date: Mon, 12 Apr 2004 10:33
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Josef Drexler schrieb: > Yes they count, and you can only have 250 stations, not 400. That' s bad :)... So you always have to decide: "do I really need this waypoint?"
Re: 2.0.1 alpha 25 - New stations
Author: Afoklala
Date: Mon, 12 Apr 2004 10:50
Date: Mon, 12 Apr 2004 10:50
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I cannot get the new stations to work. I have the DOS version, version alpha 25, newstations is on in ttdpatch.cfg and newstats.grf is set in newgrf.cfg. Anything that I didn't think of? -- Jan Willem from Odijk, Netherlands jw dot van dot dormolen at hccnet dot nl New to this newsgroup? Please read the Frequently Asked Questions (FAQ) at <http://www.tt-forums.net/faq/>. Thanks. A nuclear war can ruin your whole day.
Re: 2.0.1 alpha 25 - New stations
Author: Michael Blunck
Date: Mon, 12 Apr 2004 11:06
Date: Mon, 12 Apr 2004 11:06
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Afoklala wrote: > I cannot get the new stations to work. I have the DOS version, > version alpha 25, newstations is on in ttdpatch.cfg and > newstats.grf is set in newgrf.cfg. > Anything that I didn't think of? Try "signalsontrafficside on" in ttdpatch.cfg regards Michael
Re: 2.0.1 alpha 25 - New stations
Author: Afoklala
Date: Tue, 13 Apr 2004 06:32
Date: Tue, 13 Apr 2004 06:32
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Op Mon, 12 Apr 2004 13:06:05 +0200 schreef Michael Blunck: > Afoklala wrote: > >> I cannot get the new stations to work. I have the DOS version, >> version alpha 25, newstations is on in ttdpatch.cfg and >> newstats.grf is set in newgrf.cfg. >> Anything that I didn't think of? > > Try "signalsontrafficside on" in ttdpatch.cfg > I already have that on. -- Jan Willem from Odijk, Netherlands jw dot van dot dormolen at hccnet dot nl New to this newsgroup? Please read the Frequently Asked Questions (FAQ) at <http://www.tt-forums.net/faq/>. Thanks. E=MC^2.. I'm not fat! I'm energetic!
Re: 2.0.1 alpha 25 - New stations
Author: Michael Blunck
Date: Thu, 15 Apr 2004 07:05
Date: Thu, 15 Apr 2004 07:05
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Afoklala wrote: >>> I cannot get the new stations to work. [...] >> Try "signalsontrafficside on" in ttdpatch.cfg > I already have that on. Mmh. Did you take a look on: http://wiki.ttdpatch.net/tiki-index.php?page=NewStations ? What´s the exact problem? regards Michael
Re: 2.0.1 alpha 25 - New stations
Author: Afoklala
Date: Thu, 15 Apr 2004 16:36
Date: Thu, 15 Apr 2004 16:36
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Op Thu, 15 Apr 2004 09:05:38 +0200 schreef Michael Blunck: > Afoklala wrote: > >>>> I cannot get the new stations to work. [...] > >>> Try "signalsontrafficside on" in ttdpatch.cfg > >> I already have that on. > > Mmh. Did you take a look on: > http://wiki.ttdpatch.net/tiki-index.php?page=NewStations ? Yes. > What´s the exact problem? I see absolutely no difference between ttdl before and after the new stations. They are simply not there, no arrows to click on, nothing, just the plain old station window as we have all come to know it up until recently. -- Jan Willem from Odijk, Netherlands jw dot van dot dormolen at hccnet dot nl New to this newsgroup? Please read the Frequently Asked Questions (FAQ) at <http://www.tt-forums.net/faq/>. Thanks. If all the world is a stage, where is the audience sitting?
Re: 2.0.1 alpha 25 - New stations
Author: Josef Drexler
Date: Thu, 15 Apr 2004 16:45
Date: Thu, 15 Apr 2004 16:45
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Afoklala wrote on Thu, 15 Apr 2004 18:36:07 +0200: > I see absolutely no difference between ttdl before and after the new > stations. They are simply not there, no arrows to click on, nothing, just > the plain old station window as we have all come to know it up until > recently. Maybe there's another switch which influences the new stations feature in a strange way like signalsontrafficside. I have absolutely no idea why that one is required either. You could try experimenting with your ttdpatch.cfg to see if you can find out what else might be required. Unfortunately (for you; fortunately for me) I'm going on vacation now, so I can't do anything about this until I get back in two weeks. -- Josef Drexler | http://publish.uwo.ca/~jdrexler/ ---------------------------------+--------------------------------------- Please help Conserve Gravity | Email address is *valid*. Go by car/train, don't fly. | Don't remove the "nospam" part.
Re: 2.0.1 alpha 25 - New stations
Author: Jixor
Date: Fri, 16 Apr 2004 03:00
Date: Fri, 16 Apr 2004 03:00
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Just try getting rid of your config file and giving it a go with defaults, if that doesn't work make sure the switches are set as described in this thread. Also double check you are running 2.0.1 alpha 25 and have all the new graphics installed correctly. "Josef Drexler" <nospam0404@joesbox.cjb.net> wrote in message news:MPG.1ae8863f3606b2d989e85@server.our.house... > Afoklala wrote on Thu, 15 Apr 2004 18:36:07 +0200: > > I see absolutely no difference between ttdl before and after the new > > stations. They are simply not there, no arrows to click on, nothing, just > > the plain old station window as we have all come to know it up until > > recently. > > Maybe there's another switch which influences the new stations feature in > a strange way like signalsontrafficside. I have absolutely no idea why > that one is required either. > > You could try experimenting with your ttdpatch.cfg to see if you can find > out what else might be required. > > Unfortunately (for you; fortunately for me) I'm going on vacation now, so > I can't do anything about this until I get back in two weeks. > > -- > Josef Drexler | http://publish.uwo.ca/~jdrexler/ > ---------------------------------+--------------------------------------- > Please help Conserve Gravity | Email address is *valid*. > Go by car/train, don't fly. | Don't remove the "nospam" part.
Re: 2.0.1 alpha 25 - New stations
Author: Afoklala
Date: Sun, 18 Apr 2004 16:50
Date: Sun, 18 Apr 2004 16:50
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Op Thu, 15 Apr 2004 12:45:45 -0400 schreef Josef Drexler: > Afoklala wrote on Thu, 15 Apr 2004 18:36:07 +0200: >> I see absolutely no difference between ttdl before and after the new >> stations. They are simply not there, no arrows to click on, nothing, just >> the plain old station window as we have all come to know it up until >> recently. > > Maybe there's another switch which influences the new stations feature in > a strange way like signalsontrafficside. I have absolutely no idea why > that one is required either. > > You could try experimenting with your ttdpatch.cfg to see if you can find > out what else might be required. > Found it. I had 'enhancegui' OFF, turning that one on did the trick. -- Jan Willem from Odijk, Netherlands jw dot van dot dormolen at hccnet dot nl New to this newsgroup? Please read the Frequently Asked Questions (FAQ) at <http://www.tt-forums.net/faq/>. Thanks. Money: You can buy a house, but not a home; You can buy a bed, but no sleep; You can buy a clock, but no time; You can buy a book, but no wisdom; You can buy a position, but no respect; You can buy medicine, but no health; You can buy sex, but no love.
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