Thread View: alt.games.microprose.transport-tyc
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3 total messages
Started by Shulem
Tue, 09 Mar 2004 01:35
docks on canals
Author: Shulem
Date: Tue, 09 Mar 2004 01:35
Date: Tue, 09 Mar 2004 01:35
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is it possible to create docks on canals
Re: docks on canals
Author: Josef Drexler
Date: Tue, 09 Mar 2004 02:00
Date: Tue, 09 Mar 2004 02:00
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Shulem wrote on Tue, 9 Mar 2004 01:35:46 -0000: > is it possible to create docks on canals Yes, but only on sloped land, so you have to raise the land next to the water, just like for regular docks at sealevel. -- Josef Drexler | http://publish.uwo.ca/~jdrexler/ ---------------------------------+--------------------------------------- Please help Conserve Gravity | Email address is *valid*. Walk with a light step. | Don't remove the "nospam" part.
Re: Depots on canals
Author: Donald J Braun
Date: Tue, 09 Mar 2004 05:21
Date: Tue, 09 Mar 2004 05:21
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I have also found that if you make a side canal (a "t") that is two lengths long. The depot will fit on the side channel. Look neat to have the ships move into the depot. I plant trees all around the depot and it hides the open end by the land side. Don "Josef Drexler" <nospa...@joesbox.cjb.net> wrote in message news:MPG.1ab6ef47c1d405d7989e63@server.our.house... > Shulem wrote on Tue, 9 Mar 2004 01:35:46 -0000: > > is it possible to create docks on canals > > Yes, but only on sloped land, so you have to raise the land next to the > water, just like for regular docks at sealevel. > > -- > Josef Drexler | http://publish.uwo.ca/~jdrexler/ > ---------------------------------+--------------------------------------- > Please help Conserve Gravity | Email address is *valid*. > Walk with a light step. | Don't remove the "nospam" part.
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