Article View: alt.games.microprose.transport-tyc
Article #709Re: [TTD] Next round of TTDPatch: 1.5 now available: ** BOOM *
From: Josef Drexler
Date: Mon, 13 Sep 1999 00:00
Date: Mon, 13 Sep 1999 00:00
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In article "Re: [TTD] Next round of TTDPatch: 1.5 now available: ** BOOM *", Chris locke writes: > Has anyone else noticed that when running the patch, the road vehicles > on the title screen get hit by the train?? > > There is a mono-rail track on the right, and the 3rd road vehicle that > trundles across it (a little truck) the monorail train speeds round the > corner and ploughs straight into it. After that, it hits a bus and > kills more people. That happens if you enable the new non-stop handling. There's a station at each side of the crossing where the monorail would stop without the patch, but keep running with it, and hit all the busses. > Am I the only person that gets so bored he watches the title screen???!! Apparently not... (I even managed to load the title screen as a savegame, but it's not very interesting...) -- Josef Drexler | http://publish.uwo.ca/~jdrexler/ ---------------------------------+---------------------------------------- Please help Conserve Gravity | To email me, please change the country Carry a helium balloon. | code to .ca - Death to Spammers!
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From: Josef Drexler <jdrexler@julian.uwo.canada> Subject: Re: [TTD] Next round of TTDPatch: 1.5 now available: ** BOOM * Date: 1999/09/13 Message-ID: <7rjpbl$88o$1@panther.uwo.ca> X-Deja-AN: 524625555 References: <7r65f7$omo$1@panther.uwo.ca> <937256430.27410.0.nnrp-03.c1ed2dd7@news.demon.co.uk> X-Complaints-To: ab...@julian.uwo.ca X-Trace: panther.uwo.ca 937257141 8472 129.100.24.110 (13 Sep 1999 21:12:21 GMT) Organization: University of Western Ontario Mime-Version: 1.0 NNTP-Posting-Date: 13 Sep 1999 21:12:21 GMT Newsgroups: comp.sys.ibm.pc.games.strategic,alt.games.microprose.transport-tyc Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit