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Article #489

Re: 4-track operation

#489
From: Stephen Down
Date: Mon, 23 Aug 1999 00:00
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Playing TTO or Dx?
If you're using the original, you should keep the two tracks (ie fast &
slow) entirely separate, running them side-by-side (not inside/outside, as
is often the case in real life). That way you can have 2 Ro-Ro stations at
each end in the same 4-track station. (The disadvantage of doing this is
that it does reduce the number of people living in your catchment area, but
it is still the most efficient way to run termini.
It is easier to 'walk' a station across the fast tracks if some of the towns
you are serving are on the 'wrong' side, rather than to have the slow tracks
cross the fast tracks at any point.

A handy hint for anyone trying to run up-down lines in TTO is to
periodically have this junction:

---X-\
---X---
 \-X---

(this is set for left-running: if you have right-running, take a mirror
image)
This ensures that
(a) all trains that are currently running can not cross to the other tracks,
(b) trains that are wrong-running are more likely to correct themselves by
going straight, than to continue wrong-running by branching off,
(c) trains can pass in opposite directions at the same time.

This will not work too well if your line changes direction a lot,
particularly if the next destination is a long way away and off to the
right, but for the most part, it keeps trains running the right way.

Good luck with running a 'realistic' system ... after trying it, it's not
difficult to see why the AI doesn't

Stephen


Dan Ros <upl...@freeuk.com> wrote in message
news:37c0cc33.53966061@news.freeuk.com...
> Any tips from someone who has installed a 4-track system? i.e. a line
> each for fast and slow trains in both directions.
> --
> http://www.uplink.freeuk.com - ICQ: 15212336
> I leave you with today's subliminal message:
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From: "Stephen Down" <ste...@sjd117.freeserve.co.uk>
Subject: Re: 4-track operation
Date: 1999/08/23
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