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Article View: alt.games.microprose.transport-tyc
Article #387

Rules for Competition

#387
From: Edward Bernard
Date: Sun, 08 Aug 1999 00:00
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I've had an idea for the rules. We don't want to make it too easy but not
too difficult as we don't want to biased against newcomers. I'm perhaps of
medium ability, so I thought these might be alright.

Max Competitors: 5
Start time: 3 Months
Towns: Depends on scenario
Industries: Depends on scenario
Loan: �500,000
Interest: 2%
Vehicle running costs: Medium
Speed of computer: Medium
Intelligence of computer: High
Breakdowns: Reduced
Subsidy multiplier: x4
Construction costs: Low (it costs enough as it is to raise the sea bed. Can
be �32,000!)
Type of land: Depends on scenario
Sea/Lakes: Depends on scenario
Economy: Fluctuating
Train reversing: At end of line and at stations
Disasters: On

I hope you'll find this satisfactory. Do you have an idea when it will be
ready?

Eddie
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From: "Edward Bernard" <edw...@ebernard.swinternet.co.uk>
Subject: Rules for Competition
Date: 1999/08/08
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