Article View: alt.games.microprose.transport-tyc
Article #35Re: Transport Tycoon 2?
From: Rudi.... Rudi
Date: Sat, 13 Mar 1999 00:00
Date: Sat, 13 Mar 1999 00:00
21 lines
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1497 bytes
In article <36e653c3....@news.dircon.co.uk>, spam...@peet.at.dircon.dot.co.dot.uk says... > Quoth "Graham Bassi" <Graham...@btinternet.com> in > alt.games.microprose.transport-tyc: > > >What do you think could be added to it to make it better? Here is a list of > >things I think should be added Double Decker Buses, Bigger airports which > >catch more people, more industries such as nuclear waste form nuclear power > >plants to nuclear disposal sites. > > > How about being able to lay rails on the road to create streetcar systems, > and add runways to airports so that they can handle more planes. > -- >I'd like subway stations, wich off course you cannot connect to other means of transport. What about advanced ships... you get a maglev-train but still are destined to use old, slow ships. I 'd like larger stations (with more tracks). But the most important is an ability to shut off the irritating income sheet that pops every year and just when hou're completing a large railway. >
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From: Rudi....@ping.be (Rudi) Subject: Re: Transport Tycoon 2? Date: 1999/03/13 Message-ID: <MPG.1154d6c7e84de038989680@news.ping.be> X-Deja-AN: 454619786 References: <36D9BD9F.5ED7F83E@capitolonline.nl> <7bs6ei$api$1@mendelevium.btinternet.com> <36e653c3.489927360@news.dircon.co.uk> Organization: Bigar Anywhare Inc. Newsgroups: alt.games.microprose.transport-tyc MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit