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Article View: alt.games.microprose.transport-tyc
Article #28549

Re: TTDPatch 2.5 beta 1 is out!

#28549
From: sean
Date: Tue, 28 Feb 2006 02:12
117 lines
7107 bytes
Why is it that I am getting errors with the DB Set XL with invaild sprites 
#42 how do i fix this?

sean
"Josef Drexler" <nospam0206@joesbox.cjb.net> wrote in message 
news:pan.2006.02.27.04.52.54.134787@joesbox.cjb.net...
>
> Hi all!
>
> It seems not mentioning the beta in the last announcement actually worked,
> and I am proud to announce that TTDPatch has finally gone beta again.  It
> only took 29 months!
>
> To properly appreciate the vast amount of changes that have gone into it
> since 2.0, the new version will be 2.5.  And the first beta is now
> available at http://www.ttdpatch.net/src/
>
> Compared to 2.0, the number of switches has nearly doubled, and especially
> the new graphics set capabilities have greatly increased.  If you haven't
> been following the alpha releases, you can find the up-to-date manual at
> the TTDPatch wiki, simply go to
> http://wiki.ttdpatch.net/tiki-index.php?page=Manual to read about all the
> new switches.
>
> I have added one experimental feature that may initially cause some
> problems.  If you find that a large number of your .grf files suddenly
> have "invalid sprite" problems, you have probably accidentally enabled
> "mandatory GRF Resource Management" mode.  This is mainly useful for
> graphics authors to test that their .grf files conform to the GRM specs,
> for most other people it should be turned of with
> "experimentalfeatures.mandatorygrm off" in ttdpatch.cfg.  Note that if
> you're upgrading from 2.0, some grf files need to be updated too.  If,
> after turning off mandatory GRM, they still have invalid sprites, try
> downloading the latest version of them.  That should fix most problems.
>
> There were again a lot of bug fixes since the last alpha, and some more
> newgrf features by Csaba.  Enhanced tunnels (track over tunnel entrances)
> should now work fine even in PBS junctions.  Also, I believe I have fixed
> the problem regarding the persistent engines feature and newgrf sets that
> use the "early retirement" property of vehicles.  Please report it if this
> is not the case.  Finally, the font problems from alpha 72 on are fixed
> now too.
>
> From now on, the next few beta releases will be essentially bug fixes. If
> you know of a bug in TTDPatch, please make sure that we're aware of it
> too.  The first place to check is the TTDPatch bug tracker at
> http://wiki.ttdpatch.net/tiki-view_tracker.php?trackerId=1 .  It's fairly
> new, and I haven't yet imported all the "old" known bugs from the todo
> list at http://www.ttdpatch.net/src/todonow.txt so check that too.  If the
> bug isn't in the tracker, feel free to make a new ticket there (even if
> it's also in the todo list; that way it's less likely to be forgotten).
> After creating the ticket, make sure to attach the relevant configuration
> files, crash logs and savegames to help us reproduce the problem and fix
> the bug.
>
> I will start the translation process to get all the various translations
> up-to-date in the next few days.  If you would like to volunteer for
> translating TTDPatch, please email me.  I'll try to contact the previous
> translators first, but if they decline or (as is often the case) can't be
> contacted I can always use someone to fall back to.
>
> In conclusion, enjoy the new version, and let's hope that the release of
> 2.5 isn't too far away now!
>
> Have fun,
> Josef
>
>
> All changes in 2.5 beta 1:
> - fix problems/crashes related to town grfs (fixed text problems too)
> - fixed crash with rv/tram tunnels with abandonedroads off
> - added missing switches to grf var 85
> - new experimental switch "mandatorygrm" to require that grfs reserve the
>  IDs they use (will break many old grf files; only for authors)
> - fixed PBS with enhancetunnel bridge pieces
> - by Oskar: show reserved PBS pieces on enhancetunnel bridges
> - fixed newsounds crash if no sound hardware present
> - allow autoreplace to choose model with wrong refittability as long as
>  default cargo type matches
> - by stevenh: fixed tunnel lockups when a tunnel was placed on top of
>  another tunnel
> - by Csaba:
>  * fixed newcargo price factors being calculated incorrectly
>  * new global variable 10: snow line height table (give a snow line
>    height for every day of the year)
>  * (devel) renamed gethouseterrain to gettileterrain since it works
>    for all tiles, not just for houses
>  * industry variable 61 now contains the terrain type as well
>  * added var. action 2 global variable 20 to get the snow line height
>  * added action 5 type 0C * snowy versions of temperate trees
>  * the snowline variable is now set to FFh for non*snowy games to make
>    GRF coders' lives easier
>  * (revert) industry variable 61 no longer contains the terrain type
>  * added parametrized industry variable 62 to get landscape info about
>    nearby tiles
>  * bugfix: callback 3B didn't work correctly for effect 0; it was
>    always planting fields no matter what the callback returned
>  * bugfix: callback 22 is now enforced when building the industry as
>    well
>  * new industry variable B3h (byte), shows how the industry got built
>  * industry variable A7h (byte) now contains the funder of the
>    industry
> - fixed bug with plane colour schemes not considering cargo classes for
>  passenger/freight determination
> - fixed early retirement for planes and ships setting train retirement
>  instead
> - by Lakie: added train props 0B and 1F to callback 36
> - fixed(?) early retirement property breaking persistentengines
> - made ai boost and moreindustriesperclimate obsolete
> - fixed font size and newhistory problem in utf8 mode
>
> -- 
>   Josef Drexler                 |       http://jdrexler.com/home/
> ---------------------------------+---------------------------------------
> Please help Conserve Gravity    |  Email address is *valid*.
> Give up downhill skiing.        |  Don't remove the "nospam" part.
> 
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From: "sean" <sean.spam@bigpond>
Newsgroups: alt.games.microprose.transport-tyc
References: <pan.2006.02.27.04.52.54.134787@joesbox.cjb.net>
Subject: Re: TTDPatch 2.5 beta 1 is out!
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