Article View: alt.games.microprose.transport-tyc
Article #28103Re: 2.0.1 alpha 41
From: Jean-Luc Picard
Date: Mon, 13 Dec 2004 23:02
Date: Mon, 13 Dec 2004 23:02
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5145 bytes
Thank you very much, Josef. The patch is a real good work!!! -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Jean-Luc Picard (Madrid) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ My mind is going... I can feel it "Josef Drexler" <nospam1204@joesbox.cjb.net> escribió en el mensaje news:MPG.1c26faaed21069a2989ebf@server.our.house... > > Hi all, > > after a few weeks of waiting, here's the latest alpha version available > at http://www.ttdpatch.net/src/ > > This one has a bunch of *major* new features. > > The first new feature is called "path based signalling". It allows > several trains into a signal block as long as their paths don't > interfere, and it greatly enhances all station entrances and exits as > well as most junctions. However, it is somewhat dangerous and takes some > care to use right, so please read the manual page before trying to use it > (or else you may get train crashes): http://wiki.ttdpatch.net/tiki- > index.php?page=PathBasedSignalling > > Furthermore, Marijn wrote several new features: "windowsnap <dist>" to > make windows snap to each other, "newcargodistribution on" to improve the > distribution of cargo among two stations serving the same industry, > "aichoosechances on" et.al. to set the probabilities with which the AI > will attempt to build new services, and last but not least, > "custombridgeheads on". This switch allows you to rearrange the track > and road pieces on flat bridge heads. > > In addition, after a large amount of work to get it working right, Oskar > was able to change the resolution of TTD's window (in the Windows version > only). Enable this using "resolutionwidth <num>" and "resolutionheight > <num>". The width must be a multiple of 4 (or sometimes 32) or you may > get distortions. > > For more information on all of these features, please see the updated > manual pages, as usual at http://wiki.ttdpatch.net/tiki- > index.php?page=Manual > > Have fun! > > Josef. > > > All changes in 2.0.1 alpha 41: > - made "unknown bit" a warning, not a fatal error > - new train callback 1D to check whether vehicle may be attached to > current engine > - (devel) made a few more convenience macro for storeaddress et.al. > taking only one or two argument > - allow action 6 between an action 3 and its override action 3's > - new experimental feature: path-based signalling > - new sign cheat "Cht: StopAll" stops all vehicles (except aircraft > in flight) or "Cht: StopAll 0" to start them again > - fixed ttdpatch.cfg comments for switches with no command line > switch in Windows version > - added changes by Marijn: > * fixed bug allowing the construction of multiple HQs > * new switch "newcargodistribution on" for better distribution > of cargo among multiple stations serving an industry > * allow docks on flat land (for canals) > * new switch "windowsnap <dist>" (-Xz) to make windows snap to > each other if moved within the given number of pixels > (default 10) > * draw coast under bridges over water > * new switch "custombridgeheads on" allows rearranging track > and road pieces on flat bridge heads > * new set of switches to choose the probability with which the > AI will attempt to build new routes, enable with > "aichoosechances on", then set the individual probabilities > with "aibuildrailchance", "aibuildrvchance" and > "aibuildairchance", ship routes will be the remainder, with a > value of 65535 meaning 100%. > - (devel) by Marcin: fixed bug in nasm resulting in inefficient code > for forward references (new nasm version in source zip) > - (devel) fixed multipatchcode not working if search offset was > negative and fragment not being overwritten > - fixed incorrect station track types with electrifiedrailways off > - by Oskar: allow changing the resolution TTD runs in (Windows > version only), set it with "resolutionwidth <num>" and > "resolutionheight <num>"; in fullscreen TTD must be able to find > the corresponding DirectX mode for this to work > > -- > Josef Drexler | http://publish.uwo.ca/~jdrexler/ > ---------------------------------+--------------------------------------- > Please help Conserve Gravity | Email address is *valid*. > Avoid showers. Take a bath. | Don't remove the "nospam" part.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border2.nntp.ams.giganews.com!nntp.giganews.com!fu-berlin.de!uni-berlin.de!individual.net!not-for-mail From: "Jean-Luc Picard" <NCC1701-E@enterprise.com> Newsgroups: alt.games.microprose.transport-tyc Subject: Re: 2.0.1 alpha 41 Date: Tue, 14 Dec 2004 00:02:54 +0100 Lines: 108 Message-ID: <326ldgF3jpgh6U1@individual.net> References: <MPG.1c26faaed21069a2989ebf@server.our.house> Mime-Version: 1.0 X-Trace: individual.net CJy3thF9kyaRMmqIoE5H4gRU6Z3hM4kw1FEQJ9qoKpwQyuF5TO X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.2180 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2180 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit