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Article View: alt.games.microprose.transport-tyc
Article #28023

Re: A question for The Patchers - Josef & Co.

#28023
From: Josef Drexler
Date: Thu, 07 Oct 2004 03:40
43 lines
3097 bytes
Mario Schmidt wrote on Wed, 06 Oct 2004 16:12:23 +0200:
> nylon.net schrieb:
> 
> > Still, folks.  You can't bitch too much.  Lord Chris has finally 
> > delivered on his promise to upgrade TTD!
> 
> A really bad "upgrade". Locomotion does neither look nicer nor play 
> better than TTD.

In your humble(?) opinion.  I personally find it more fun, actually, 
mostly due to the realism and the nice smooth vehicle motion and more 
realistic tracks with curves.  I enjoy the freedom I get from the third 
dimension, even though the AI abuses that sometimes.

It's got lots of nice touches, such as trains having realistic breaking 
distances, better signalling (including pre-signals, even though not by 
name), more track systems like narrow gauge, trams etc.

But most of all I like how easy it is to add new stuff to it, new 
vehicles, bridges, houses, industries, cargo types, anything.  Extremely 
moddable.  Oh that reminds me, I don't think I've ever posted it here: 
http://www.ttdpatch.net/loco/ for a tool to decode/encode object .dat 
files and http://wiki.locomotiondepot.net/index.php/Main_Page for some 
information on the file structures.

> OpenTTD already rules away Locomotion by far.

You complain that Locomotion doesn't have nicer graphics than TTD (which 
I absolutely disagree with, Locomotion's graphics are far more detailed), 
but OpenTTD actually uses the same old graphics and now it doesn't bother 
you?

But then, I've never been a big fan of OpenTTD mostly due to its legally 
uncertain origins as a copy of TTD's copy.

Besides, it doesn't even support the new graphics of the patch, so it's 
no contender at all ;)

-- 
   Josef Drexler                 |    http://publish.uwo.ca/~jdrexler/
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From: Josef Drexler <nospa...@joesbox.cjb.net>
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Subject: Re: A question for The Patchers - Josef & Co.
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